include the PM_ index in mons (permonst)
This is useful for debugging and it allows the index
to be used directly instead of calculated in a
monsndx() function, which has been removed.
I left monsndx() in as a simple short-hand macro for the value
and didn't change the use cases, the reasoning being that this:
monsndx(mon->data)
is arguably a little easier on the eyes than:
mon->data->pmidx
LOW_PM, NON_PM, SPECIAL_PM have been included in the 'enum monnums'
now, instead of as individual macro definitions.
I chose to add the pmidx field as an instance of the enum declaration,
because that has very advantageous results in some debuggers, where it is
then shown as:
pmidx PM_GRAND_MASTER (349) monnums
instead of the less-informative:
pmidx 349 int
Adding the element count to the extern declaration for mons from:
'extern struct permonst *mons[];'
to the more specific declaration to that in src/monst.c:
'extern struct permonst *mons[NUMMONS + 1];'
then allows navigation through the mons array in one of the debuggers.
This commit is contained in:
@@ -1695,7 +1695,6 @@ extern struct attack *dmgtype_fromattack(struct permonst *, int, int);
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extern boolean dmgtype(struct permonst *, int);
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extern int max_passive_dmg(struct monst *, struct monst *);
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extern boolean same_race(struct permonst *, struct permonst *);
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extern int monsndx(struct permonst *);
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extern int name_to_mon(const char *, int *);
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extern int name_to_monplus(const char *, const char **, int *);
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extern int name_to_monclass(const char *, int *);
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@@ -5,6 +5,7 @@
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#ifndef MONDATA_H
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#define MONDATA_H
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#define monsndx(ptr) ((ptr)->pmidx)
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#define verysmall(ptr) ((ptr)->msize < MZ_SMALL)
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#define bigmonst(ptr) ((ptr)->msize >= MZ_LARGE)
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@@ -18,6 +18,18 @@
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* for a blinding attack, they determine the amount of time blinded.
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*/
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enum monnums {
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#define MONS_ENUM
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#include "monsters.h"
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#undef MONS_ENUM
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NUMMONS,
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NON_PM = -1, /* "not a monster */
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LOW_PM = NON_PM + 1, /* first monster in mons */
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SPECIAL_PM = PM_LONG_WORM_TAIL /* [normal] < ~ < [special] */
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/* mons[SPECIAL_PM] through mons[NUMMONS-1], inclusive, are
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never generated randomly and cannot be polymorphed into */
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};
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struct attack {
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uchar aatyp;
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uchar adtyp, damn, damd;
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@@ -42,6 +54,7 @@ struct attack {
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struct permonst {
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const char *pmnames[NUM_MGENDERS];
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const enum monnums pmidx; /* mons array index aka PM_ identifier */
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char mlet; /* symbol */
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schar mlevel, /* base monster level */
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mmove, /* move speed */
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@@ -60,17 +73,10 @@ struct permonst {
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mflags2; /* more boolean bitflags */
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unsigned short mflags3; /* yet more boolean bitflags */
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uchar difficulty; /* toughness (formerly from makedefs -m) */
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uchar mcolor; /* color to use */
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uchar mcolor; /* color to use */
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};
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extern NEARDATA struct permonst mons[]; /* the master list of monster types */
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enum monnums {
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#define MONS_ENUM
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#include "monsters.h"
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#undef MONS_ENUM
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NUMMONS
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};
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extern NEARDATA struct permonst mons[NUMMONS + 1]; /* the master list of monster types */
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#define VERY_SLOW 3
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#define SLOW_SPEED 9
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@@ -78,12 +84,6 @@ enum monnums {
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#define FAST_SPEED 15
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#define VERY_FAST 24
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#define NON_PM (-1) /* "not a monster" */
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#define LOW_PM (NON_PM + 1) /* first monster in mons[] */
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#define SPECIAL_PM PM_LONG_WORM_TAIL /* [normal] < ~ < [special] */
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/* mons[SPECIAL_PM] through mons[NUMMONS-1], inclusive, are
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never generated randomly and cannot be polymorphed into */
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#ifdef PMNAME_MACROS
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#define pmname(pm,g) ((((g) == MALE || (g) == FEMALE) && (pm)->pmnames[g]) \
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? (pm)->pmnames[g] : (pm)->pmnames[NEUTRAL])
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@@ -1110,6 +1110,9 @@ timet_delta(time_t etim, time_t stim) /* end and start times */
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struct enum_dump monsdump[] = {
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#include "monsters.h"
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{ NUMMONS, "NUMMONS" },
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{ NON_PM, "NON_PM" },
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{ LOW_PM, "LOW_PM" },
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{ SPECIAL_PM, "SPECIAL_PM" }
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};
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struct enum_dump objdump[] = {
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#include "objects.h"
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@@ -1162,7 +1165,9 @@ dump_enums(void)
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for (i = 0; i < NUM_ENUM_DUMPS; ++ i) {
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raw_printf("enum %s = {", titles[i]);
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for (j = 0; j < szd[i]; ++j) {
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nmprefix = (j == szd[i] - 1) ? "" : pfx[i]; /* "" or "PM_" */
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int unprefixed_count = (i == monsters_enum) ? 4 : 1;
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nmprefix = (j >= szd[i] - unprefixed_count)
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? "" : pfx[i]; /* "" or "PM_" */
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nmwidth = 27 - (int) strlen(nmprefix); /* 27 or 24 */
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raw_printf(" %s%*s = %3d,",
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nmprefix, -nmwidth, ed[i][j].nm, ed[i][j].val);
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@@ -771,26 +771,6 @@ same_race(struct permonst *pm1, struct permonst *pm2)
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return FALSE;
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}
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DISABLE_WARNING_UNREACHABLE_CODE
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/* return an index into the mons array */
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int
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monsndx(struct permonst *ptr)
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{
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register int i;
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i = (int) (ptr - &mons[0]);
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if (i < LOW_PM || i >= NUMMONS) {
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panic("monsndx - could not index monster (%s)",
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fmt_ptr((genericptr_t) ptr));
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/*NOTREACHED*/
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return NON_PM; /* will not get here */
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}
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return i;
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}
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RESTORE_WARNING_UNREACHABLE_CODE
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/* for handling alternate spellings */
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struct alt_spl {
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const char *name;
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19
src/monst.c
19
src/monst.c
@@ -23,13 +23,15 @@
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flg1, flg2, flg3, d, col, bn) \
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{ \
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{ (const char *) 0, (const char *) 0, nam }, \
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sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
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PM_##bn, \
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sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
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}
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#define MON3(namm, namf, namn, sym, lvl, gen, atk, siz, mr1, mr2, \
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flg1, flg2, flg3, d, col, bn) \
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{ \
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{ namm, namf, namn }, \
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PM_##bn, \
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sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
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}
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/* LVL() and SIZ() collect several fields to cut down on number of args
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@@ -52,11 +54,22 @@ struct permonst mons_init[NUMMONS + 1] = {
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/*
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* array terminator
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*/
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#undef MON
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#define MON(nam, sym, lvl, gen, atk, siz, mr1, mr2, \
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flg1, flg2, flg3, d, col, bn) \
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{ \
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{ (const char *) 0, (const char *) 0, nam }, \
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NON_PM, \
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sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, d, C(col) \
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}
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MON("", 0, LVL(0, 0, 0, 0, 0), (0),
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A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(0, 0, 0, 0), 0, 0, 0L, 0L, 0, 0, 0, 0)
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SIZ(0, 0, 0, 0), 0, 0, 0L, 0L, 0, 0, 0, 0),
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};
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#undef MON
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#undef MON3
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void monst_globals_init(void); /* in hack.h but we're using config.h */
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struct permonst mons[SIZE(mons_init)];
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@@ -76,8 +89,6 @@ const struct attack c_sa_no[NATTK] = SEDUCTION_ATTACKS_NO;
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#undef C
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#define C(c) (0x1f & (c)) /* global.h */
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#undef NO_ATTK
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#undef MON
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#undef MON3
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#undef LVL
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#undef SIZ
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#undef ATTK
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