include the PM_ index in mons (permonst)

This is useful for debugging and it allows the index
to be used directly instead of calculated in a
monsndx() function, which has been removed.

I left monsndx() in as a simple short-hand macro for the value
and didn't change the use cases, the reasoning being that this:
    monsndx(mon->data)
is arguably a little easier on the eyes than:
    mon->data->pmidx

LOW_PM, NON_PM, SPECIAL_PM have been included in the 'enum monnums'
now, instead of as individual macro definitions.

I chose to add the pmidx field as an instance of the enum declaration,
because that has very advantageous results in some debuggers, where it is
then shown as:
    pmidx PM_GRAND_MASTER (349) monnums
instead of the less-informative:
    pmidx 349 int

Adding the element count to the extern declaration for mons from:
    'extern struct permonst *mons[];'
to the more specific declaration to that in src/monst.c:
    'extern struct permonst *mons[NUMMONS + 1];'
then allows navigation through the mons array in one of the debuggers.
This commit is contained in:
nhmall
2023-11-23 12:22:47 -05:00
parent 99141b3242
commit 2a48859de2
6 changed files with 37 additions and 41 deletions

View File

@@ -18,6 +18,18 @@
* for a blinding attack, they determine the amount of time blinded.
*/
enum monnums {
#define MONS_ENUM
#include "monsters.h"
#undef MONS_ENUM
NUMMONS,
NON_PM = -1, /* "not a monster */
LOW_PM = NON_PM + 1, /* first monster in mons */
SPECIAL_PM = PM_LONG_WORM_TAIL /* [normal] < ~ < [special] */
/* mons[SPECIAL_PM] through mons[NUMMONS-1], inclusive, are
never generated randomly and cannot be polymorphed into */
};
struct attack {
uchar aatyp;
uchar adtyp, damn, damd;
@@ -42,6 +54,7 @@ struct attack {
struct permonst {
const char *pmnames[NUM_MGENDERS];
const enum monnums pmidx; /* mons array index aka PM_ identifier */
char mlet; /* symbol */
schar mlevel, /* base monster level */
mmove, /* move speed */
@@ -60,17 +73,10 @@ struct permonst {
mflags2; /* more boolean bitflags */
unsigned short mflags3; /* yet more boolean bitflags */
uchar difficulty; /* toughness (formerly from makedefs -m) */
uchar mcolor; /* color to use */
uchar mcolor; /* color to use */
};
extern NEARDATA struct permonst mons[]; /* the master list of monster types */
enum monnums {
#define MONS_ENUM
#include "monsters.h"
#undef MONS_ENUM
NUMMONS
};
extern NEARDATA struct permonst mons[NUMMONS + 1]; /* the master list of monster types */
#define VERY_SLOW 3
#define SLOW_SPEED 9
@@ -78,12 +84,6 @@ enum monnums {
#define FAST_SPEED 15
#define VERY_FAST 24
#define NON_PM (-1) /* "not a monster" */
#define LOW_PM (NON_PM + 1) /* first monster in mons[] */
#define SPECIAL_PM PM_LONG_WORM_TAIL /* [normal] < ~ < [special] */
/* mons[SPECIAL_PM] through mons[NUMMONS-1], inclusive, are
never generated randomly and cannot be polymorphed into */
#ifdef PMNAME_MACROS
#define pmname(pm,g) ((((g) == MALE || (g) == FEMALE) && (pm)->pmnames[g]) \
? (pm)->pmnames[g] : (pm)->pmnames[NEUTRAL])