digging/chopping a drawbridge
<Someone> mentioned this back in 12/05. Digging a closed drawbridge would result in a "This wall is too hard..." message.
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@@ -234,6 +234,7 @@ re-adjust gem generation probabilities when revisiting existing dungeon levels
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kick evasion shouldn't move monsters through walls
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kick evasion and jousting/staggering blows shouldn't move grid bugs diagonally
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#untrap didn't check whether hero could reach the ground
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digging/chopping a closed drawbridge message mentioned diggin a "wall"
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Platform- and/or Interface-Specific Fixes
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