slime mold comment
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@@ -5742,6 +5742,7 @@ initoptions(void)
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initoptions_finish();
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initoptions_finish();
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}
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}
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/* set up default values for options where 0 or False isn't sufficient */
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void
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void
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initoptions_init(void)
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initoptions_init(void)
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{
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{
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@@ -5964,7 +5965,12 @@ initoptions_finish(void)
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* Remove "slime mold" from list of object names. This will
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* Remove "slime mold" from list of object names. This will
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* prevent it from being wished unless it's actually present
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* prevent it from being wished unless it's actually present
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* as a named (or default) fruit. Wishing for "fruit" will
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* as a named (or default) fruit. Wishing for "fruit" will
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* result in the player's preferred fruit [better than "\033"].
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* result in the player's preferred fruit. [Once upon a time
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* the override value used was "\033" which prevented wishing
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* for the slime mold object at all except by asking for a
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* specific named fruit.] Note that there are multiple fruit
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* object types (apple, melon, &c) but the "fruit" object is
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* slime mold or whatever custom name player assigns to that.
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*/
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*/
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obj_descr[SLIME_MOLD].oc_name = "fruit";
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obj_descr[SLIME_MOLD].oc_name = "fruit";
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