S_goodpos symbol and tile
Change the goodpos symbol, which is used to mark valid locations for some operations when getpos() is having the player pick a spot, from green question mark to blue dollar sign. Dollar sign is the default keystroke to toggle those markers off and on.
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@@ -198,7 +198,9 @@
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PCHAR2(84, '@', S_ss3, "shield3", "", HI_ZAP)
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PCHAR2(85, '*', S_ss4, "shield4", "", HI_ZAP)
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PCHAR( 86, '#', S_poisoncloud, "poison cloud", CLR_BRIGHT_GREEN)
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PCHAR( 87, '?', S_goodpos, "valid position", CLR_BRIGHT_GREEN)
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/* for a time S_goodpos was a question mark, but dollar sign is the
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default keystroke for getpos() to toggle goodpos glyphs on or off */
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PCHAR( 87, '$', S_goodpos, "valid position", HI_ZAP)
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/* end cmap C */
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/* */
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/* The 8 swallow symbols. Do NOT separate. */
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@@ -2291,23 +2291,24 @@ Z = (195, 195, 195)
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BBBBBBGGGGBBBBBB
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BBBBBBBBBBBBBBBB
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}
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# S_goodpos (dollar sign from generic coin tile)
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# tile 119 (valid position)
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{
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................
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................
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.....GGGG.......
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....GGGGGG......
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...GGFFFFGG.....
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...GGF...GGF....
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....FF...GGF....
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........GGFF....
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.......GGFF.....
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......GGFF......
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......GGF.......
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.......FF.......
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......GG........
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......GGF.......
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.......FF.......
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................
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........B.......
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.......OOO......
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......O.BSS.....
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......OSB.......
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.......OOO......
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........BSO.....
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........B.OS....
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.......OOO.S....
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........BSS.....
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................
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................
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................
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................
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}
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# tile 120 (swallow top left)
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