Add an alternative paniclog format as compile-time option
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@@ -206,6 +206,10 @@
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#define NEWS "news" /* the file containing the latest hack news */
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#define PANICLOG "paniclog" /* log of panic and impossible events */
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/* alternative paniclog format, better suited for public servers with
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many players, as it saves the player name and the game start time */
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/* #define PANICLOG_FMT2 */
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/*
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* PERSMAX, POINTSMIN, ENTRYMAX, PERS_IS_UID:
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* These control the contents of 'record', the high-scores file.
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@@ -3120,6 +3120,11 @@ const char *reason; /* explanation */
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program_state.in_paniclog = 1;
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lfile = fopen_datafile(PANICLOG, "a", TROUBLEPREFIX);
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if (lfile) {
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#ifdef PANICLOG_FMT2
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(void) fprintf(lfile, "%ld %s: %s %s\n",
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ubirthday, (plname ? plname : "(none)"),
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type, reason);
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#else
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time_t now = getnow();
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int uid = getuid();
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char playmode = wizard ? 'D' : discover ? 'X' : '-';
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@@ -3127,6 +3132,7 @@ const char *reason; /* explanation */
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(void) fprintf(lfile, "%s %08ld %06ld %d %c: %s %s\n",
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version_string(buf), yyyymmdd(now), hhmmss(now),
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uid, playmode, type, reason);
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#endif /* !PANICLOG_FMT2 */
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(void) fclose(lfile);
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}
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program_state.in_paniclog = 0;
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