Prevent ghosts from being renamed
(via xNetHack)
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@@ -278,6 +278,7 @@ when reporting that hero can't repair a chest's broken lock with key/pick/card
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"You can't repair a chest's lock with an uncursed key." implicitly
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suggests that you might be able to do so with a blessed or cursed one
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pre-populate teleport destination prompt with travel destination
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ghosts cannot be renamed
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -1196,7 +1196,8 @@ do_mname()
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|| mtmp->data->msound <= MS_ANIMAL)) {
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if (!alreadynamed(mtmp, monnambuf, buf))
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verbalize("I'm %s, not %s.", shkname(mtmp), buf);
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} else if (mtmp->ispriest || mtmp->isminion || mtmp->isshk) {
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} else if (mtmp->ispriest || mtmp->isminion || mtmp->isshk
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|| mtmp->data == &mons[PM_GHOST]) {
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if (!alreadynamed(mtmp, monnambuf, buf))
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pline("%s will not accept the name %s.", upstart(monnambuf), buf);
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} else
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