discovering statue traps while blind (YAFM)
- use "something" not "it" for this case
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@@ -447,7 +447,8 @@ int *fail_reason;
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else if (cause == ANIMATE_SHATTER)
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pline("Instead of shattering, the statue suddenly comes alive!");
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else /* cause == ANIMATE_NORMAL */
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You("find %s posing as a statue.", a_monnam(mon));
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You("find %s posing as a statue.",
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canspotmon(mon) ? a_monnam(mon) : something);
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/* avoid hiding under nothing */
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if (x == u.ux && y == u.uy &&
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Upolyd && hides_under(youmonst.data) && !OBJ_AT(x, y))
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