tweak #overview
Show user-supplied annotations within double quotes rather than parentheses. Take out a 'FIXME' comment of mine that would end up giving away information if actually implemented.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dungeon.c $NHDT-Date: 1450432757 2015/12/18 09:59:17 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.70 $ */
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/* NetHack 3.6 dungeon.c $NHDT-Date: 1462486971 2016/05/05 22:22:51 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.73 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2829,10 +2829,6 @@ boolean printdun;
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if (In_endgame(&mptr->lev))
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Sprintf(buf, "%s%s:", TAB, endgamelevelname(tmpbuf, i));
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else
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/* FIXME: when this branch has only one level (Ft.Ludios),
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* listing "Level 1:" for it might confuse inexperienced
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* players into thinking there's more than one.
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*/
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Sprintf(buf, "%sLevel %d:", TAB, i);
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/* wizmode prints out proto dungeon names for clarity */
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@@ -2844,7 +2840,7 @@ boolean printdun;
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}
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/* [perhaps print custom annotation on its own line when it's long] */
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if (mptr->custom)
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Sprintf(eos(buf), " (%s)", mptr->custom);
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Sprintf(eos(buf), " \"%s\"", mptr->custom);
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if (on_level(&u.uz, &mptr->lev))
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Sprintf(eos(buf), " <- You %s here.",
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(!final || (final == 1 && how == ASCENDED)) ? "are" : "were");
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