buglist: Vlad can turn to flee and be paralyzed at the same time

This is a cop-out in that it just suppresses the message.
This commit is contained in:
nethack.allison
2003-10-18 14:02:25 +00:00
parent 36faeeea3c
commit 6820b0520b
2 changed files with 2 additions and 1 deletions

View File

@@ -50,6 +50,7 @@ eating an amulet of unchanging un-changes you
Vlad won't waste time trying to use wand of digging in his own tower Vlad won't waste time trying to use wand of digging in his own tower
non-weapon iron objects should rust when dipped in fountains since non-weapon iron objects should rust when dipped in fountains since
iron weapons rust iron weapons rust
suppress "turn to flee" message if monster is mfrozen
Platform- and/or Interface-Specific Fixes Platform- and/or Interface-Specific Fixes

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@@ -214,7 +214,7 @@ boolean fleemsg;
if (fleetime == 1) fleetime++; if (fleetime == 1) fleetime++;
mtmp->mfleetim = min(fleetime, 127); mtmp->mfleetim = min(fleetime, 127);
} }
if (!mtmp->mflee && fleemsg && canseemon(mtmp)) if (!mtmp->mflee && fleemsg && canseemon(mtmp) && !mtmp->mfrozen)
pline("%s turns to flee!", (Monnam(mtmp))); pline("%s turns to flee!", (Monnam(mtmp)));
mtmp->mflee = 1; mtmp->mflee = 1;
} }