Fire sources can ignite candles, lamps, and potions of oil
... on the floor, in monster inventory, and in hero's inventory. Items in your inventory being ignited produce a message even if you're blind - you can see the lit-state by viewing inventory anyway, so just give player the message. (via xNetHack)
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@@ -1594,6 +1594,7 @@ struct monst *mtmp;
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(void) destroy_mitem(mtmp, SCROLL_CLASS, AD_FIRE);
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(void) destroy_mitem(mtmp, SPBOOK_CLASS, AD_FIRE);
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(void) destroy_mitem(mtmp, POTION_CLASS, AD_FIRE);
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ignite_items(mtmp->minvent);
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num = (2 * (rn1(3, 3) + 2 * bcsign(otmp)) + 1) / 3;
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if (Fire_resistance)
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You("are not harmed.");
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