redundant or inconsistent msleeping handling

Eliminate some redundant monster sleep handling pointed out by <email deleted>.  I'm not sure if this is the right fix for mattackm(),
but the wakeup-after-hit was definitely wrong for the case where that hit
put the target to sleep.  (I didn't try to make that actually take place
but it is a possible outcome of monster-against-monster combat.)
This commit is contained in:
nethack.rankin
2007-02-08 05:04:33 +00:00
parent 128ed0f0be
commit 6b2078f89c
3 changed files with 5 additions and 14 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)mhitm.c 3.5 2006/08/07 */
/* SCCS Id: @(#)mhitm.c 3.5 2007/02/07 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -419,7 +419,7 @@ mattackm(magr, mdef)
break;
case AT_GAZE:
strike = 0; /* will not wake up a sleeper */
strike = 0;
res[i] = gazemm(magr, mdef, mattk);
break;
@@ -463,13 +463,6 @@ mattackm(magr, mdef)
if (res[i] & MM_DEF_DIED) return res[i];
/*
* Wake up the defender. NOTE: this must follow the check
* to see if the defender died. We don't want to modify
* unallocated monsters!
*/
if (strike) mdef->msleeping = 0;
if (res[i] & MM_AGR_DIED) return res[i];
/* return if aggressor can no longer attack */
if (!magr->mcanmove || magr->msleeping) return res[i];

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)muse.c 3.5 2006/04/17 */
/* SCCS Id: @(#)muse.c 3.5 2007/02/07 */
/* Copyright (C) 1990 by Ken Arromdee */
/* NetHack may be freely redistributed. See license for details. */
@@ -1156,8 +1156,6 @@ register struct obj *otmp;
*in_rooms(mtmp->mx, mtmp->my, TEMPLE)) {
if (cansee(mtmp->mx, mtmp->my))
pline("%s resists the magic!", Monnam(mtmp));
mtmp->msleeping = 0;
if(mtmp->m_ap_type) seemimic(mtmp);
} else if (!tele_restrict(mtmp))
(void) rloc(mtmp, FALSE);
}

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)wizard.c 3.5 2006/09/06 */
/* SCCS Id: @(#)wizard.c 3.5 2007/02/07 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -507,7 +507,7 @@ resurrect()
}
if (mtmp) {
mtmp->msleeping = mtmp->mtame = mtmp->mpeaceful = 0;
mtmp->mtame = mtmp->mpeaceful = 0; /* paranoia */
set_malign(mtmp);
if (!Deaf) {
pline("A voice booms out...");