Boulder-over-pit sanity when breaking wand of digging
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@@ -4020,6 +4020,7 @@ do_break_wand(struct obj *obj)
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&& !levl[x][y].candig)) ? PIT : HOLE);
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}
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}
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fill_pit(x, y);
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continue;
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} else if (obj->otyp == WAN_CREATE_MONSTER) {
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/* u.ux,u.uy creates it near you--x,y might create it in rock */
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