Creating a pit in a wall message tweak

"A pit appears in the wall" sounds a bit silly, so change it to
"The wall crumbles into a pit"
This commit is contained in:
Pasi Kallinen
2024-12-28 20:52:35 +02:00
parent 767a20e21f
commit 5f95831526

View File

@@ -715,7 +715,10 @@ digactualhole(coordxy x, coordxy y, struct monst *madeby, int ttyp)
pline("%s digs %s %s the %s.", Monnam(madeby), an(tname), in_thru,
surface_type);
} else if (cansee(x, y) && flags.verbose) {
pline("%s appears in the %s.", An(tname), surface_type);
if (IS_STWALL(old_typ))
pline_The("%s crumbles into %s.", surface_type, an(tname));
else
pline("%s appears in the %s.", An(tname), surface_type);
}
if (IS_FURNITURE(old_typ) && cansee(x, y))
pline_The("%s falls into the %s!", furniture, tname);