Guidebook update: map display of mons and objs

Mostly add a paragraph clarifying the classification of WONTFIX for
a reported bug ('I' unseen monster clobbers remembered object at the
location).  It felt like it needed a parallel paragraph for monsters.
This commit is contained in:
PatR
2018-04-22 20:01:14 -07:00
parent e236c23b35
commit 6f16a318a3
2 changed files with 83 additions and 1 deletions

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@@ -1,4 +1,4 @@
.\" $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.259 $ $NHDT-Date: 1524208826 2018/04/20 07:20:26 $
.\" $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.261 $ $NHDT-Date: 1524452470 2018/04/23 03:01:10 $
.\"
.\" This is an excerpt from the 'roff' man page from the 'groff' package.
.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
@@ -1644,6 +1644,21 @@ however, they are likely to be cursed. Beware of whatever killed the
former player; it is probably still lurking around, gloating over its
last victory.
.
.hn 2
Persistence of Monsters
.pg
Monsters (a generic reference which includes humans and pets) are only
shown while they can be seen or otherwise sensed.
Moving to a location where you can't see or sense a monster any more
will result in it disappearing from your map.
.pg
However, if you encounter a monster which you can't see or sense \(em
perhaps it is invisible and has just tapped you on the noggin \(em
a special ``remembered, unseen monster'' marker will be displayed at
the location where you think it is. That will persist until you have
proven that there is no monster there, even if the unseen monster
moves to another location or dies.
.
.hn 1
Objects
.pg
@@ -2189,6 +2204,30 @@ There are a number
of monsters in the dungeon that may be influenced by the amount of gold
you are carrying (shopkeepers aside).
.
.hn 2
Persistence of Objects
.pg
Normally, if you have seen an object at a particular map location and
move to another location which can't directly see that object any
more, if will continue to be displayed on your map.
That remains the case even if it is not actually there any more \(em
perhaps a monster has picked it up or it has rotted away \(em
until you can see or feel that location again.
One notable exception is that if the object gets covered by the
``remembered, unseen monster'' marker and that marker is later removed
after you've verified that no monster is there, you will forget that
there was any object there regardless of whether the unseen monster
actually took the object.
If the object is still there, then once you see or feel that location
again you will re-discover the object and resume remembering it.
.pg
The situation is the same for a pile of objects, except that only the
top item of the pile is displayed.
The
.op hilite_pile
option can be enabled in order to show an item differently when is
the top one of a pile.
.
.hn 1
Conduct
.pg

View File

@@ -1915,6 +1915,23 @@ however, they are likely to be cursed. Beware of whatever killed the
former player; it is probably still lurking around, gloating over its
last victory.
%.hn 2
\subsection*{Persistence of Monsters}
%.pg
Monsters (a generic reference which includes humans and pets) are only
shown while they can be seen or otherwise sensed.
Moving to a location where you can't see or sense a monster any more
will result in it disappearing from your map.
%.pg
However, if you encounter a monster which you can't see or sense--
perhaps it is invisible and has just tapped you on the noggin--
a special ``remembered, unseen monster'' marker will be displayed at
the location where you think it is. That will persist until you have
proven that there is no monster there, even if the unseen monster
moves to another location or dies.
%.hn 1
\section{Objects}
@@ -2545,6 +2562,32 @@ There are a number
of monsters in the dungeon that may be influenced by the amount of gold
you are carrying (shopkeepers aside).
%.hn 2
\subsection*{Persistence of Objects}
%.pg
Normally, if you have seen an object at a particular map location and
move to another location which can't directly see that object any
more, if will continue to be displayed on your map.
That remains the case even if it is not actually there any more--
perhaps a monster has picked it up or it has rotted away--
until you can see or feel that location again.
One notable exception is that if the object gets covered by the
``remembered, unseen monster'' marker and that marker is later removed
after you've verified that no monster is there, you will forget that
there was any object there regardless of whether the unseen monster
actually took the object.
If the object is still there, then once you see or feel that location
again you will re-discover the object and resume remembering it.
%.pg
The situation is the same for a pile of objects, except that only the
top item of the pile is displayed.
The
{\it hilite\verb+_+pile\/}
option can be enabled in order to show an item differently when is
the top one of a pile.
%.hn 1
\section{Conduct}