slightly change quickmimic() sense wording

Changes to be committed:
	modified:   doc/fixes36.1
	modified:   src/dogmove.c

A bug reporter wrote:
> comments:
> "You sense a little dog appear where Poes was!"
>
> seems strange to me, perhaps it should be "appearing", or the hero shouldn't
> notice at all if it's out of sight.
>
> Not sure it was out of sight, anyway, because I saw the d from the shop
> doorway.
>

Change the wording to:
"You sense that a little dog has appeared where Poes was!"
This commit is contained in:
nhmall
2015-12-13 21:45:08 -05:00
parent a1583244d6
commit 6f6f74e8d2
2 changed files with 6 additions and 3 deletions

View File

@@ -26,6 +26,7 @@ wrong message given when high priest on astral plane rejects being assigned a
name (got the one for unique monsters instead of the one for priests)
negative intrinsic protection shouldn't confer MC=1, "you are warded" (not
possible from divine protection but is possible from eating rings)
make a slight adjustment to the quickmimic() sense wording
Platform- and/or Interface-Specific Fixes