slightly change quickmimic() sense wording
Changes to be committed: modified: doc/fixes36.1 modified: src/dogmove.c A bug reporter wrote: > comments: > "You sense a little dog appear where Poes was!" > > seems strange to me, perhaps it should be "appearing", or the hero shouldn't > notice at all if it's out of sight. > > Not sure it was out of sight, anyway, because I saw the d from the shop > doorway. > Change the wording to: "You sense that a little dog has appeared where Poes was!"
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@@ -26,6 +26,7 @@ wrong message given when high priest on astral plane rejects being assigned a
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name (got the one for unique monsters instead of the one for priests)
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negative intrinsic protection shouldn't confer MC=1, "you are warded" (not
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possible from divine protection but is possible from eating rings)
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make a slight adjustment to the quickmimic() sense wording
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Platform- and/or Interface-Specific Fixes
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