Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-09-02 10:10:37 -04:00
7 changed files with 56 additions and 42 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.106 $ $NHDT-Date: 1567273590 2019/08/31 17:46:30 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.108 $ $NHDT-Date: 1567418344 2019/09/02 09:59:04 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -133,6 +133,9 @@ have 'O' update persistent inventory window if 'implicit_uncursed',
'O's "set <option> to what?" could be used to force a buffer overflow
'O's response to bad 'statuslines' value said "must be 2 and 3" (at one point
it was "must be between 2 and 3", change it to "must be 2 or 3")
when spellcasting monster aimed at wrong spot due to not being able to see
invisible hero, feedback could be erroneous if hero could see self
[messages used 'if (Invisible)' test where 'if (Invis)' was meant]
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -219,6 +222,8 @@ curses: disable the attempt to support Ctrl+Left_click as an alternate way
to generate Right_click for systems with one-button mouse or trackpad;
the mouse data passed to nethack didn't match the curses (ncurses on
OSX 10.11) documentation and things didn't work as intended
curses: menu coloring required that both 'menucolors' and 'guicolor' be On;
for menus, override guicolor with more-specific menucolors
curses+'perm_invent': entries were wrapping without any control; usually not
noticeable because next entry overwrote, but visible for final entry
when whole inventory fit within the available height; looked ok with
@@ -232,8 +237,6 @@ curses+'perm_invent': don't highlight inventory letters since nothing is
curses+'perm_invent': could crash during restore if game was saved while
hero was swallowed (invalid u.ustuck pointer; suppressing attempts to
update persistent inventory window during restore hides the problem)
curses+'perm_invent': menu coloring required that both 'menucolors' and
'guicolor' be On; override guicolor with more-specific menucolors
curses+'popup_dialog': show the text cursor at the end of prompts for single
character input
curses+DUMPLOG: pass along old messages from save file and quest message