pull request #942 - shopkeeper chat changes
Pull request from entrez: change some pline() messages to verbalize() and re-enable some chat feedback given when a shopkeeper is poly'd into some form that can't speak. Closes #942
This commit is contained in:
10
src/shk.c
10
src/shk.c
@@ -4582,7 +4582,7 @@ shop_object(register coordxy x, register coordxy y)
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break;
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/* note: otmp might have ->no_charge set, but that's ok */
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return (otmp && costly_spot(x, y)
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&& NOTANGRY(shkp) && !helpless(shkp))
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&& NOTANGRY(shkp) && !muteshk(shkp))
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? otmp
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: (struct obj *) 0;
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}
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@@ -4628,15 +4628,15 @@ price_quote(register struct obj* first_obj)
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} else if (cnt == 1) {
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if (!cost) {
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/* "<doname(obj)>, no charge" */
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pline("%s!", upstart(buf)); /* buf still contains the string */
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verbalize("%s!", upstart(buf)); /* buf contains the string */
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} else {
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/* print cost in slightly different format, so can't reuse buf;
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cost and contentsonly are already set up */
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Sprintf(buf, "%s%s", contentsonly ? the_contents_of : "",
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doname(first_obj));
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pline("%s, price %ld %s%s%s", upstart(buf), cost, currency(cost),
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(first_obj->quan > 1L) ? " each" : "",
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contentsonly ? "." : shk_embellish(first_obj, cost));
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verbalize("%s, price %ld %s%s%s", upstart(buf), cost,
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currency(cost), (first_obj->quan > 1L) ? " each" : "",
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contentsonly ? "." : shk_embellish(first_obj, cost));
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}
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}
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destroy_nhwindow(tmpwin);
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11
src/sounds.c
11
src/sounds.c
@@ -608,7 +608,9 @@ domonnoise(register struct monst* mtmp)
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/* presumably nearness and sleep checks have already been made */
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if (Deaf)
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return ECMD_OK;
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if (is_silent(ptr))
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if (is_silent(ptr)
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/* shk_chat can handle nonverbal monsters */
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&& !mtmp->isshk)
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return ECMD_OK;
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/* leader might be poly'd; if he can still speak, give leader speech */
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@@ -617,13 +619,16 @@ domonnoise(register struct monst* mtmp)
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/* make sure it's your role's quest guardian; adjust if not */
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else if (msound == MS_GUARDIAN && ptr != &mons[gu.urole.guardnum])
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msound = mons[genus(monsndx(ptr), 1)].msound;
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/* even polymorphed, shopkeepers retain their minds and capitalist bent */
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else if (mtmp->isshk)
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msound = MS_SELL;
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/* some normally non-speaking types can/will speak if hero is similar */
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else if (msound == MS_ORC
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&& ((same_race(ptr, gy.youmonst.data) /* current form, */
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|| same_race(ptr, &mons[Race_switch])) /* unpoly'd form */
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|| Hallucination))
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msound = MS_HUMANOID;
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/* silliness, with slight chance to interfere with shopping */
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/* silliness; formerly had a slight chance to interfere with shopping */
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else if (Hallucination && mon_is_gecko(mtmp))
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msound = MS_SELL;
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@@ -645,7 +650,7 @@ domonnoise(register struct monst* mtmp)
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quest_chat(mtmp);
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break;
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case MS_SELL: /* pitch, pay, total */
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if (!Hallucination || (mtmp->isshk && !rn2(2))) {
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if (!Hallucination || is_silent(ptr) || (mtmp->isshk && !rn2(2))) {
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shk_chat(mtmp);
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} else {
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/* approximation of GEICO's advertising slogan (it actually
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