No trying themed rooms if lua init failed
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@@ -255,6 +255,7 @@ makerooms()
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g.dungeons[u.uz.dnum].themerms[0] = '\0';
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lua_close(g.dungeons[u.uz.dnum].themelua);
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g.dungeons[u.uz.dnum].themelua = NULL;
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dothemes = FALSE;
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} else {
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dothemes = TRUE;
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}
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