callable venom
Allow the two venoms to be given type names. Only matters if player manages to get either of them into inventory.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 do_name.c $NHDT-Date: 1606504240 2020/11/27 19:10:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.184 $ */
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/* NetHack 3.7 do_name.c $NHDT-Date: 1608343467 2020/12/19 02:04:27 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.185 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Pasi Kallinen, 2018. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1335,7 +1335,7 @@ const char *name;
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static NEARDATA const char callable[] = {
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SCROLL_CLASS, POTION_CLASS, WAND_CLASS, RING_CLASS, AMULET_CLASS,
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GEM_CLASS, SPBOOK_CLASS, ARMOR_CLASS, TOOL_CLASS, 0
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GEM_CLASS, SPBOOK_CLASS, ARMOR_CLASS, TOOL_CLASS, VENOM_CLASS, 0
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};
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boolean
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