rusty pearl rings (trunk only)
Recent newsgroup discussion complained about a pearl ring becoming rusty. That has no effect on game play but does feel weird. Rings which are described by their gems specify a material based on the gem rather than on the band, so making pearl rings be made out of iron didn't fit. The substance pearls are made of is the same as in the shells of the oysters or whatever critters excrete them. The closest matches available seem to be mineral and bone; I've gone with bone here.
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@@ -317,6 +317,7 @@ applying a bullwhip while at very edge of map could target beyond edge,
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prevent temple priests and minions from wearing helms of opposite alignment
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'D' drop command didn't handle 'u' choice correctly if the only unpaid items
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were inside containers
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pearl rings shouldn't rust
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Platform- and/or Interface-Specific Fixes
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@@ -518,7 +518,7 @@ RING("aggravate monster", AGGRAVATE_MONSTER, "sapphire",
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RING("conflict", CONFLICT, "ruby", 300, 1, 0, 9, GEMSTONE, CLR_RED),
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RING("warning", WARNING, "diamond", 100, 1, 0,10, GEMSTONE, CLR_WHITE),
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RING("poison resistance", POISON_RES, "pearl",
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150, 1, 0, 4, IRON, CLR_WHITE),
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150, 1, 0, 4, BONE, CLR_WHITE),
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RING("fire resistance", FIRE_RES, "iron", 200, 1, 0, 5, IRON, HI_METAL),
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RING("cold resistance", COLD_RES, "brass", 150, 1, 0, 4, COPPER, HI_COPPER),
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RING("shock resistance", SHOCK_RES, "copper",
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