ifdef, not if

This commit is contained in:
Pasi Kallinen
2018-11-23 15:15:04 +02:00
parent 02749b7621
commit 80d1aae8a5
+1 -1
View File
@@ -630,7 +630,7 @@ extern dlevel_t level; /* structure describing the current level */
#define MON_BURIED_AT(x, y) \ #define MON_BURIED_AT(x, y) \
(level.monsters[x][y] != (struct monst *) 0 \ (level.monsters[x][y] != (struct monst *) 0 \
&& (level.monsters[x][y])->mburied) && (level.monsters[x][y])->mburied)
#if EXTRA_SANITY_CHECKS #ifdef EXTRA_SANITY_CHECKS
#define place_worm_seg(m, x, y) do { \ #define place_worm_seg(m, x, y) do { \
if (level.monsters[x][y] && level.monsters[x][y] != m) impossible("place_worm_seg over mon"); \ if (level.monsters[x][y] && level.monsters[x][y] != m) impossible("place_worm_seg over mon"); \
level.monsters[x][y] = m; \ level.monsters[x][y] = m; \