Initial check in of icontext work.
This commit is contained in:
@@ -552,7 +552,6 @@ typedef unsigned char uchar;
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#endif
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/* End of Section 4 */
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#ifdef TTY_TILES_ESCCODES
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@@ -192,6 +192,7 @@ E NEARDATA char dogname[];
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E NEARDATA char catname[];
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E NEARDATA char horsename[];
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E char preferred_pet;
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E const char *occtxt; /* defined when occupation != NULL */
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E const char *nomovemsg;
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E char lock[];
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@@ -437,6 +438,31 @@ struct early_opt {
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boolean valallowed;
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};
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/* instance_context holds per game instance data that does not need to be
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* persisted upon game exit. This game instance data is one of the first
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* things initialized during the initialization of the game engine.
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* It is initialized with icontext_initial_state found in decl.c */
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struct instance_context {
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int oldcap; /* encumberance - pickup.c */
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int petname_used; /* user preferred pet name has been used - dog.c */
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int jumping_is_magic; /* current jump result of magic - apply.c */
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int polearm_range_min; /* apply.c */
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int polearm_range_max; /* apply.c */
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int spec_dbon_applies; /* coordinate effects from spec_dbon() with
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* messages in artifact_hit() - artifact.c */
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int mrank_sz; /* loaded by max_rank_sz - botl.c */
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short nocreate; /* ini_inv() - u_init.c = STRANGE_OBJECT */
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short nocreate2; /* ini_inv() - u_init.c = STRANGE_OBJECT */
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short nocreate3; /* ini_inv() - u_init.c = STRANGE_OBJECT */
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short nocreate4; /* ini_inv() - u_init.c = STRANGE_OBJECT */
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};
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E struct instance_context icontext;
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E void icontext_init();
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#undef E
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#endif /* DECL_H */
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17
src/apply.c
17
src/apply.c
@@ -1600,15 +1600,13 @@ boolean showmsg;
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return TRUE;
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}
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static int jumping_is_magic;
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STATIC_OVL boolean
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get_valid_jump_position(x,y)
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int x,y;
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{
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return (isok(x, y)
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&& (ACCESSIBLE(levl[x][y].typ) || Passes_walls)
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&& is_valid_jump_pos(x, y, jumping_is_magic, FALSE));
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&& is_valid_jump_pos(x, y, icontext.jumping_is_magic, FALSE));
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}
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void
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@@ -1722,7 +1720,7 @@ int magic; /* 0=Physical, otherwise skill level */
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pline("Where do you want to jump?");
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cc.x = u.ux;
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cc.y = u.uy;
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jumping_is_magic = magic;
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icontext.jumping_is_magic = magic;
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getpos_sethilite(display_jump_positions, get_valid_jump_position);
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if (getpos(&cc, TRUE, "the desired position") < 0)
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return 0; /* user pressed ESC */
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@@ -2914,16 +2912,13 @@ int min_range, max_range;
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return TRUE;
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}
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static int polearm_range_min = -1;
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static int polearm_range_max = -1;
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STATIC_OVL boolean
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get_valid_polearm_position(x, y)
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int x, y;
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{
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return (isok(x, y) && ACCESSIBLE(levl[x][y].typ)
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&& distu(x, y) >= polearm_range_min
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&& distu(x, y) <= polearm_range_max);
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&& distu(x, y) >= icontext.polearm_range_min
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&& distu(x, y) <= icontext.polearm_range_max);
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}
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void
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@@ -2995,8 +2990,8 @@ struct obj *obj;
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else
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max_range = 8; /* (P_SKILL(typ) >= P_EXPERT) */
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polearm_range_min = min_range;
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polearm_range_max = max_range;
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icontext.polearm_range_min = min_range;
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icontext.polearm_range_max = max_range;
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/* Prompt for a location */
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pline(where_to_hit);
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@@ -40,9 +40,6 @@ STATIC_DCL int FDECL(count_surround_traps, (int, int));
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of hit points that will fit in a 15 bit integer. */
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#define FATAL_DAMAGE_MODIFIER 200
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/* coordinate effects from spec_dbon() with messages in artifact_hit() */
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STATIC_OVL int spec_dbon_applies = 0;
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/* flags including which artifacts have already been created */
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static boolean artiexist[1 + NROFARTIFACTS + 1];
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/* and a discovery list for them (no dummy first entry here) */
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@@ -847,15 +844,15 @@ int tmp;
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if (!weap || (weap->attk.adtyp == AD_PHYS /* check for `NO_ATTK' */
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&& weap->attk.damn == 0 && weap->attk.damd == 0))
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spec_dbon_applies = FALSE;
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icontext.spec_dbon_applies = FALSE;
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else if (otmp->oartifact == ART_GRIMTOOTH)
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/* Grimtooth has SPFX settings to warn against elves but we want its
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damage bonus to apply to all targets, so bypass spec_applies() */
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spec_dbon_applies = TRUE;
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icontext.spec_dbon_applies = TRUE;
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else
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spec_dbon_applies = spec_applies(weap, mon);
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icontext.spec_dbon_applies = spec_applies(weap, mon);
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if (spec_dbon_applies)
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if (icontext.spec_dbon_applies)
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return weap->attk.damd ? rnd((int) weap->attk.damd) : max(tmp, 1);
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return 0;
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}
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@@ -979,14 +976,14 @@ char *hittee; /* target's name: "you" or mon_nam(mdef) */
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scare_dieroll /= (1 << (mb->spe / 3));
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/* if target successfully resisted the artifact damage bonus,
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reduce overall likelihood of the assorted special effects */
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if (!spec_dbon_applies)
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if (!icontext.spec_dbon_applies)
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dieroll += 1;
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/* might stun even when attempting a more severe effect, but
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in that case it will only happen if the other effect fails;
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extra damage will apply regardless; 3.4.1: sometimes might
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just probe even when it hasn't been enchanted */
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do_stun = (max(mb->spe, 0) < rn2(spec_dbon_applies ? 11 : 7));
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do_stun = (max(mb->spe, 0) < rn2(icontext.spec_dbon_applies ? 11 : 7));
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/* the special effects also boost physical damage; increments are
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generally cumulative, but since the stun effect is based on a
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@@ -1185,12 +1182,12 @@ int dieroll; /* needed for Magicbane and vorpal blades */
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if (attacks(AD_FIRE, otmp)) {
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if (realizes_damage)
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pline_The("fiery blade %s %s%c",
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!spec_dbon_applies
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!icontext.spec_dbon_applies
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? "hits"
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: (mdef->data == &mons[PM_WATER_ELEMENTAL])
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? "vaporizes part of"
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: "burns",
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hittee, !spec_dbon_applies ? '.' : '!');
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hittee, !icontext.spec_dbon_applies ? '.' : '!');
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if (!rn2(4))
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(void) destroy_mitem(mdef, POTION_CLASS, AD_FIRE);
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if (!rn2(4))
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@@ -1204,8 +1201,8 @@ int dieroll; /* needed for Magicbane and vorpal blades */
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if (attacks(AD_COLD, otmp)) {
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if (realizes_damage)
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pline_The("ice-cold blade %s %s%c",
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!spec_dbon_applies ? "hits" : "freezes", hittee,
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!spec_dbon_applies ? '.' : '!');
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!icontext.spec_dbon_applies ? "hits" : "freezes", hittee,
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!icontext.spec_dbon_applies ? '.' : '!');
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if (!rn2(4))
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(void) destroy_mitem(mdef, POTION_CLASS, AD_COLD);
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return realizes_damage;
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@@ -1213,9 +1210,9 @@ int dieroll; /* needed for Magicbane and vorpal blades */
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if (attacks(AD_ELEC, otmp)) {
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if (realizes_damage)
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pline_The("massive hammer hits%s %s%c",
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!spec_dbon_applies ? "" : "! Lightning strikes",
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hittee, !spec_dbon_applies ? '.' : '!');
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if (spec_dbon_applies)
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!icontext.spec_dbon_applies ? "" : "! Lightning strikes",
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hittee, !icontext.spec_dbon_applies ? '.' : '!');
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if (icontext.spec_dbon_applies)
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wake_nearto(mdef->mx, mdef->my, 4 * 4);
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if (!rn2(5))
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(void) destroy_mitem(mdef, RING_CLASS, AD_ELEC);
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@@ -1226,10 +1223,10 @@ int dieroll; /* needed for Magicbane and vorpal blades */
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if (attacks(AD_MAGM, otmp)) {
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if (realizes_damage)
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pline_The("imaginary widget hits%s %s%c",
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!spec_dbon_applies
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!icontext.spec_dbon_applies
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? ""
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: "! A hail of magic missiles strikes",
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hittee, !spec_dbon_applies ? '.' : '!');
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hittee, !icontext.spec_dbon_applies ? '.' : '!');
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return realizes_damage;
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}
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@@ -1238,7 +1235,7 @@ int dieroll; /* needed for Magicbane and vorpal blades */
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return Mb_hit(magr, mdef, otmp, dmgptr, dieroll, vis, hittee);
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}
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if (!spec_dbon_applies) {
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if (!icontext.spec_dbon_applies) {
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/* since damage bonus didn't apply, nothing more to do;
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no further attacks have side-effects on inventory */
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return FALSE;
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@@ -11,7 +11,6 @@ extern const char *hu_stat[]; /* defined in eat.c */
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const char *const enc_stat[] = { "", "Burdened", "Stressed",
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"Strained", "Overtaxed", "Overloaded" };
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STATIC_OVL NEARDATA int mrank_sz = 0; /* loaded by max_rank_sz (from u_init) */
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STATIC_DCL const char *NDECL(rank);
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#ifdef STATUS_HILITES
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STATIC_DCL void NDECL(bot_via_windowport);
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@@ -65,7 +64,7 @@ do_statusline1()
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Strcpy(nb = eos(nb), rank());
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Sprintf(nb = eos(nb), " ");
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i = mrank_sz + 15;
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i = icontext.mrank_sz + 15;
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j = (int) ((nb + 2) - newbot1); /* strlen(newbot1) but less computation */
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if ((i - j) > 0)
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Sprintf(nb = eos(nb), "%*s", i - j, " "); /* pad with spaces */
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@@ -346,7 +345,7 @@ max_rank_sz()
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if (urole.rank[i].f && (r = strlen(urole.rank[i].f)) > maxr)
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maxr = r;
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}
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mrank_sz = maxr;
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icontext.mrank_sz = maxr;
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return;
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}
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51
src/decl.c
51
src/decl.c
@@ -284,7 +284,7 @@ char *fqn_prefix_names[PREFIX_COUNT] = {
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};
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#endif
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NEARDATA struct savefile_info sfcap = {
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const struct savefile_info default_sfinfo = {
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#ifdef NHSTDC
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0x00000000UL
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#else
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@@ -307,28 +307,7 @@ NEARDATA struct savefile_info sfcap = {
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#endif
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};
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NEARDATA struct savefile_info sfrestinfo, sfsaveinfo = {
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#ifdef NHSTDC
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0x00000000UL
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#else
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0x00000000L
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#endif
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#if defined(COMPRESS) || defined(ZLIB_COMP)
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| SFI1_EXTERNALCOMP
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#endif
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#if defined(ZEROCOMP)
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| SFI1_ZEROCOMP
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#endif
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#if defined(RLECOMP)
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| SFI1_RLECOMP
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#endif
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,
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#ifdef NHSTDC
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0x00000000UL, 0x00000000UL
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#else
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0x00000000L, 0x00000000L
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#endif
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};
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NEARDATA struct savefile_info sfcap, sfrestinfo, sfsaveinfo;
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struct plinemsg_type *plinemsg_types = (struct plinemsg_type *) 0;
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@@ -346,4 +325,30 @@ decl_init()
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return;
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}
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const struct instance_context icontext_initial_state = {
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0, /* oldcap - last encumberance in pickup.c */
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0, /* petname_used - dog.c */
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0, /* jumping_is_magic - apply.c */
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-1, /* polearm_range_min - apply.c */
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-1, /* polearm_range_max - apply.c */
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0, /* spec_dbon_applies - artifact.c */
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0, /* mrank_sz - botl.c */
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STRANGE_OBJECT, /* nocreate - ini_inv() in u_init.c */
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STRANGE_OBJECT, /* nocreate2 - ini_inv() in u_init.c */
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STRANGE_OBJECT, /* nocreate3 - ini_inv() in u_init.c */
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STRANGE_OBJECT, /* nocreate4 - ini_inv() in u_init.c */
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};
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struct instance_context icontext;
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void
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icontext_init()
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{
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icontext = icontext_initial_state;
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sfcap = default_sfinfo;
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sfrestinfo = default_sfinfo;
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sfsaveinfo = default_sfinfo;
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};
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/*decl.c*/
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@@ -160,7 +160,6 @@ makedog()
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register struct obj *otmp;
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const char *petname;
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int pettype;
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static int petname_used = 0;
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if (preferred_pet == 'n')
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return ((struct monst *) 0);
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@@ -198,7 +197,7 @@ makedog()
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put_saddle_on_mon(otmp, mtmp);
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}
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if (!petname_used++ && *petname)
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if (!icontext.petname_used++ && *petname)
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mtmp = christen_monst(mtmp, petname);
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initedog(mtmp);
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@@ -1556,10 +1556,9 @@ struct obj *otmp;
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int
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encumber_msg()
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{
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static int oldcap = UNENCUMBERED;
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int newcap = near_capacity();
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if (oldcap < newcap) {
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if (icontext.oldcap < newcap) {
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switch (newcap) {
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case 1:
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Your("movements are slowed slightly because of your load.");
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@@ -1577,7 +1576,7 @@ encumber_msg()
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break;
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}
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context.botl = 1;
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} else if (oldcap > newcap) {
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} else if (icontext.oldcap > newcap) {
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switch (newcap) {
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case 0:
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Your("movements are now unencumbered.");
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@@ -1596,7 +1595,7 @@ encumber_msg()
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context.botl = 1;
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}
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oldcap = newcap;
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icontext.oldcap = newcap;
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return newcap;
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}
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@@ -899,7 +899,7 @@ register int fd;
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#ifdef MFLOPPY
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gameDiskPrompt();
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#endif
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max_rank_sz(); /* to recompute mrank_sz (botl.c) */
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max_rank_sz(); /* to recompute icontext.mrank_sz (botl.c) */
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/* take care of iron ball & chain */
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for (otmp = fobj; otmp; otmp = otmp->nobj)
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if (otmp->owornmask)
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22
src/u_init.c
22
src/u_init.c
@@ -974,15 +974,11 @@ register struct trobj *trop;
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struct obj *obj;
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int otyp, i;
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while (trop->trclass) {
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while (trop->trclass) {
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otyp = (int) trop->trotyp;
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if (otyp != UNDEF_TYP) {
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obj = mksobj(otyp, TRUE, FALSE);
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} else { /* UNDEF_TYP */
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static NEARDATA short nocreate = STRANGE_OBJECT;
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static NEARDATA short nocreate2 = STRANGE_OBJECT;
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static NEARDATA short nocreate3 = STRANGE_OBJECT;
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static NEARDATA short nocreate4 = STRANGE_OBJECT;
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/*
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* For random objects, do not create certain overly powerful
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* items: wand of wishing, ring of levitation, or the
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@@ -995,9 +991,9 @@ register struct trobj *trop;
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*/
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obj = mkobj(trop->trclass, FALSE);
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otyp = obj->otyp;
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while (otyp == WAN_WISHING || otyp == nocreate
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|| otyp == nocreate2 || otyp == nocreate3
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|| otyp == nocreate4 || otyp == RIN_LEVITATION
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while (otyp == WAN_WISHING || otyp == icontext.nocreate
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|| otyp == icontext.nocreate2 || otyp == icontext.nocreate3
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|| otyp == icontext.nocreate4 || otyp == RIN_LEVITATION
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/* 'useless' items */
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|| otyp == POT_HALLUCINATION
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|| otyp == POT_ACID
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@@ -1039,16 +1035,16 @@ register struct trobj *trop;
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case WAN_POLYMORPH:
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case RIN_POLYMORPH:
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case POT_POLYMORPH:
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nocreate = RIN_POLYMORPH_CONTROL;
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icontext.nocreate = RIN_POLYMORPH_CONTROL;
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break;
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case RIN_POLYMORPH_CONTROL:
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nocreate = RIN_POLYMORPH;
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nocreate2 = SPE_POLYMORPH;
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nocreate3 = POT_POLYMORPH;
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icontext.nocreate = RIN_POLYMORPH;
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icontext.nocreate2 = SPE_POLYMORPH;
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icontext.nocreate3 = POT_POLYMORPH;
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}
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/* Don't have 2 of the same ring or spellbook */
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if (obj->oclass == RING_CLASS || obj->oclass == SPBOOK_CLASS)
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nocreate4 = otyp;
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icontext.nocreate4 = otyp;
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}
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if (urace.malenum != PM_HUMAN) {
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@@ -97,7 +97,9 @@ char *argv[];
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nethack_enter(argc, argv);
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icontext_init();
|
||||
sys_early_init();
|
||||
|
||||
#if defined(WIN32) && defined(TTY_GRAPHICS)
|
||||
Strcpy(default_window_sys, "tty");
|
||||
#else
|
||||
|
||||
@@ -37,6 +37,7 @@ char *argv[];
|
||||
{
|
||||
boolean resuming;
|
||||
|
||||
icontext_init();
|
||||
sys_early_init();
|
||||
Strcpy(default_window_sys, "tty");
|
||||
resuming = pcmain(argc, argv);
|
||||
|
||||
@@ -1637,4 +1637,11 @@ short ospeed;
|
||||
#endif
|
||||
#endif /* STRICT_REF_DEF */
|
||||
|
||||
/* nhassert_failed is called when an nhassert's condition is false */
|
||||
void nhassert_failed(const char * exp, const char * file, int line)
|
||||
{
|
||||
fprintf(stderr, "NHASSERT(%s) in '%s' at line %d\n", exp, file, line);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
/*lev_main.c*/
|
||||
|
||||
@@ -360,3 +360,10 @@ pixel (*pixels)[TILE_X];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* nhassert_failed is called when an nhassert's condition is false */
|
||||
void nhassert_failed(const char * exp, const char * file, int line)
|
||||
{
|
||||
Fprintf(stderr, "NHASSERT(%s) in '%s' at line %d\n", exp, file, line);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
@@ -97,6 +97,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
|
||||
|
||||
win10_init();
|
||||
|
||||
icontext_init();
|
||||
sys_early_init();
|
||||
|
||||
/* init applicatio structure */
|
||||
|
||||
Reference in New Issue
Block a user