Remove symbol setting options which do not work anymore

This commit is contained in:
Pasi Kallinen
2015-12-17 21:12:59 +02:00
parent 8f2a408ef3
commit 85d7d2bc43

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@@ -163,38 +163,6 @@ align Your starting alignment (align:lawful, align:neutral,
or align:chaotic). You may specify just the first letter. [RANDOM]
catname the name of your first cat [NONE]
dogname the name of your first dog [NONE]
dungeon a list of symbols to be used in place of the default ones for
drawing the dungeon.
The symbols are subjected to a fair amount of processing, so
that you can use C-style escapes such as \n or \081 as well as
indicate control characters by ^x or meta characters by \Mx.
As usual, \ can force the next character to be taken literally.
Since many of the default symbols are overloaded, they are
given here by name instead of symbol, with some added notes:
stone (solid rock, normally ' ')
vwall hwall tlcorn trcorn blcorn brcorn (room boundaries)
crwall tuwall tdwall tlwall trwall (wallified maze characters)
nodoor vodoor hodoor (no, vertical, horizontal open door)
vcdoor hcdoor (vertical, horizontal closed door)
ironbars tree room darkcorr litcorr
upstair dnstair upladder dnladder
altar grave throne sink fountain pool ice lava
vodbridge hodbridge (vertical, horizontal open drawbridge)
vcdbridge hcdbridge (vertical, horizontal closed drawbridge)
air cloud water
default: \ |--------||.-|++##.##<><>_\\#{}.}..##\ #}
effects like dungeon, but for special effects symbols
vbeam hbeam lslant rslant (generic zap beams)
digbeam flashbeam (special beams for digging and cameras)
boomleft boomright (boomerangs)
ss1 ss2 ss3 ss4 (shielding sequence)
sw_topl, sw_topm, sw_topr, (swallow, top row)
sw_midl, sw_midr, (swallow, middle row [no center])
sw_botl, sw_botm, sw_botr (swallow, bottom row)
extl extm extr (explosion matrix top row)
exml exmm exmr (explosion matrix middle row)
exbl exbm exbr (explosion matrix bottom row)
default: |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-/
gender Your starting gender (gender:male or gender:female).
You may specify just the first letter. Although you can
still denote your gender using the "male" and "female"
@@ -215,14 +183,9 @@ menu_* create single character accelerators for menu commands. Below
menu_search search for a menu item [:](gxta)
menu_select_all select all items in a menu [.](gxta)
menu_select_page select all items on this menu page [,](gta)
monsters like dungeon, but for monster symbols
default: abcdefghijklmnopqrstuvwxyz
ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~]
msghistory number of top line messages to save [20]
name the name of your character [obtained by asking the system or
the player]
objects like dungeon, but for object symbols
default: ])[="(%!?+/$*`0_.
pettype your preferred type of pet (cat or dog), if your character
class uses both types; or none for no pet [RANDOM]
playmode normal play or non-scoring explore mode or debug mode [normal]
@@ -234,13 +197,6 @@ role Your starting role (e.g., role:Barbarian, role:Valk).
as possible. You can also still denote your role by
appending it to the "name" option (e.g., name:Vic-V), but the
"role" option will take precedence. [RANDOM]
traps like dungeon, but for trap symbols
arrow_trap dart_trap falling_rock_trap squeaky_board
bear_trap land_mine rolling_boulder_trap sleeping_gas_trap
rust_trap fire_trap pit spiked_pit hole trap_door
teleportation_trap level_teleporter magic_portal web statue_trap
magic_trap anti_magic_trap polymorph_trap
default: ^^^^^^^^^^^^^^^^^"^^^^
windowtype windowing system to be used [depends on operating system]
@@ -254,5 +210,4 @@ msg_window the type of message window to use:
Some sample options lists are:
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around
female,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #}
rest_on_space,!verbose,menustyle:traditional
female,nonews,dogname:Rover,rest_on_space,!verbose,menustyle:traditional