'sortpack' vs 'perm_invent'

The persistent inventory window wasn't being updated if you toggled
the 'sortpack' option interactively.  (The new setting was honored
once something else triggered a 'perm_invent' update.)

The logic for toggling 'fixinv' seemed backwards.  I hope this "fix"
for that hasn't actually broken it.
This commit is contained in:
PatR
2019-06-24 18:54:38 -07:00
parent e3af33c9db
commit 8a9c06f5c1
2 changed files with 8 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.67 $ $NHDT-Date: 1561426762 2019/06/25 01:39:22 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.68 $ $NHDT-Date: 1561427671 2019/06/25 01:54:31 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -88,6 +88,7 @@ wizard mode ^I menu could list "Not carrying anything" after inventory items
if perm_invent option was On (even on tty where that's not supported)
change #adjust to treat carrying only gold as not having anything to adjust
saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
update persistent inventory window immediately if 'sortpack' option is toggled
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 options.c $NHDT-Date: 1561022792 2019/06/20 09:26:32 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.365 $ */
/* NetHack 3.6 options.c $NHDT-Date: 1561427671 2019/06/25 01:54:31 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.366 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
@@ -4051,12 +4051,12 @@ boolean tinitial, tfrom_file;
if (VIA_WINDOWPORT())
status_initialize(REASSESS_ONLY);
context.botl = TRUE;
} else if (boolopt[i].addr == &flags.invlet_constant) {
if (flags.invlet_constant) {
} else if (boolopt[i].addr == &flags.invlet_constant
|| boolopt[i].addr == &flags.sortpack) {
if (!flags.invlet_constant)
reassign();
if (iflags.perm_invent)
need_redraw = TRUE;
}
if (iflags.perm_invent)
update_inventory();
} else if (boolopt[i].addr == &flags.lit_corridor
|| boolopt[i].addr == &flags.dark_room) {
/*