'sortpack' vs 'perm_invent'
The persistent inventory window wasn't being updated if you toggled the 'sortpack' option interactively. (The new setting was honored once something else triggered a 'perm_invent' update.) The logic for toggling 'fixinv' seemed backwards. I hope this "fix" for that hasn't actually broken it.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.67 $ $NHDT-Date: 1561426762 2019/06/25 01:39:22 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.68 $ $NHDT-Date: 1561427671 2019/06/25 01:54:31 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -88,6 +88,7 @@ wizard mode ^I menu could list "Not carrying anything" after inventory items
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if perm_invent option was On (even on tty where that's not supported)
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change #adjust to treat carrying only gold as not having anything to adjust
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saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
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update persistent inventory window immediately if 'sortpack' option is toggled
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 options.c $NHDT-Date: 1561022792 2019/06/20 09:26:32 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.365 $ */
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/* NetHack 3.6 options.c $NHDT-Date: 1561427671 2019/06/25 01:54:31 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.366 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2008. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -4051,12 +4051,12 @@ boolean tinitial, tfrom_file;
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if (VIA_WINDOWPORT())
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status_initialize(REASSESS_ONLY);
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context.botl = TRUE;
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} else if (boolopt[i].addr == &flags.invlet_constant) {
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if (flags.invlet_constant) {
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} else if (boolopt[i].addr == &flags.invlet_constant
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|| boolopt[i].addr == &flags.sortpack) {
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if (!flags.invlet_constant)
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reassign();
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if (iflags.perm_invent)
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need_redraw = TRUE;
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}
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if (iflags.perm_invent)
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update_inventory();
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} else if (boolopt[i].addr == &flags.lit_corridor
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|| boolopt[i].addr == &flags.dark_room) {
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/*
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