Merge branch 'NetHack-3.6'

This commit is contained in:
nhmall
2019-05-18 16:30:43 -04:00
9 changed files with 220 additions and 96 deletions

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@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.3 $ $NHDT-Date: 1558045586 2019/05/16 22:26:26 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.5 $ $NHDT-Date: 1558171542 2019/05/18 09:25:42 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -19,6 +19,7 @@ glob pricing did not consider weight properly
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
------------------------------------------------------------------
glob shop interaction improved to handle more of the expected scenarios
Platform- and/or Interface-Specific Fixes or Features
@@ -26,6 +27,12 @@ Platform- and/or Interface-Specific Fixes or Features
curses: very tall menus tried to use selector characters a-z, A-Z, and 0-9,
but 0-9 should be reserved for counts and if the display was tall
enough for more than 62 entries, arbitrary ASCII punctuation got used
curses: when all available lines in the message window are in use,
autodescribe feedback for 'pick a position with cursor' overwrote
the last line (usually the 'pick a position' prompt/hint), sometimes
leaving part of longer underlying line's text visible
curses: if message window is only one line, cancelling some prompts with ESC
left the prompts visible on the message line instead of erasing them
Windows: some startup error messages were not being delivered successfully

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@@ -3569,11 +3569,7 @@ register struct obj *otmp, *obj;
if (obj->oclass == COIN_CLASS)
return TRUE;
if (obj->unpaid != otmp->unpaid || obj->spe != otmp->spe
|| obj->cursed != otmp->cursed || obj->blessed != otmp->blessed
|| obj->no_charge != otmp->no_charge || obj->obroken != otmp->obroken
|| obj->otrapped != otmp->otrapped || obj->lamplit != otmp->lamplit
|| obj->bypass != otmp->bypass)
if (obj->bypass != otmp->bypass)
return FALSE;
if (obj->globby)
@@ -3582,6 +3578,12 @@ register struct obj *otmp, *obj;
* or don't inhibit their merger.
*/
if (obj->unpaid != otmp->unpaid || obj->spe != otmp->spe
|| obj->cursed != otmp->cursed || obj->blessed != otmp->blessed
|| obj->no_charge != otmp->no_charge || obj->obroken != otmp->obroken
|| obj->otrapped != otmp->otrapped || obj->lamplit != otmp->lamplit)
return FALSE;
if (obj->oclass == FOOD_CLASS
&& (obj->oeaten != otmp->oeaten || obj->orotten != otmp->orotten))
return FALSE;

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@@ -1,4 +1,4 @@
/* NetHack 3.6 mkobj.c $NHDT-Date: 1557526914 2019/05/10 22:21:54 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.144 $ */
/* NetHack 3.6 mkobj.c $NHDT-Date: 1558124913 2019/05/17 20:28:33 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.147 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
@@ -18,6 +18,7 @@ STATIC_DCL const char *FDECL(where_name, (struct obj *));
STATIC_DCL void FDECL(insane_object, (struct obj *, const char *,
const char *, struct monst *));
STATIC_DCL void FDECL(check_contained, (struct obj *, const char *));
STATIC_DCL void FDECL(check_glob, (struct obj *, const char *));
STATIC_DCL void FDECL(sanity_check_worn, (struct obj *));
struct icp {
@@ -2352,6 +2353,8 @@ const char *mesg;
}
break;
}
if (obj->globby)
check_glob(obj, mesg);
}
}
}
@@ -2366,7 +2369,8 @@ const char *mesg;
struct obj *obj, *mwep;
for (mon = monlist; mon; mon = mon->nmon) {
if (DEADMONSTER(mon)) continue;
if (DEADMONSTER(mon))
continue;
mwep = MON_WEP(mon);
if (mwep) {
if (!mcarried(mwep))
@@ -2379,6 +2383,8 @@ const char *mesg;
insane_object(obj, mfmt1, mesg, mon);
if (obj->ocarry != mon)
insane_object(obj, mfmt2, mesg, mon);
if (obj->globby)
check_glob(obj, mesg);
check_contained(obj, mesg);
}
}
@@ -2429,7 +2435,8 @@ struct monst *mon;
impossible(altfmt, mesg, fmt_ptr((genericptr_t) obj), where_name(obj),
objnm, fmt_ptr((genericptr_t) mon), monnm);
} else {
impossible(fmt, mesg, fmt_ptr((genericptr_t) obj), where_name(obj), objnm);
impossible(fmt, mesg, fmt_ptr((genericptr_t) obj), where_name(obj),
objnm);
}
}
@@ -2461,6 +2468,8 @@ const char *mesg;
fmt_ptr((genericptr_t) obj),
fmt_ptr((genericptr_t) obj->ocontainer),
fmt_ptr((genericptr_t) container));
if (obj->globby)
check_glob(obj, mesg);
if (Has_contents(obj)) {
/* catch most likely indirect cycle; we won't notice if
@@ -2472,14 +2481,36 @@ const char *mesg;
and "nested contained..." to "nested nested contained..." */
Strcpy(nestedmesg, "nested ");
copynchars(eos(nestedmesg), mesg, (int) sizeof nestedmesg
- (int) strlen(nestedmesg)
- 1);
- (int) strlen(nestedmesg) - 1);
/* recursively check contents */
check_contained(obj, nestedmesg);
}
}
}
/* called when 'obj->globby' is set so we don't recheck it here */
STATIC_OVL void
check_glob(obj, mesg)
struct obj *obj;
const char *mesg;
{
#define LOWEST_GLOB GLOB_OF_GRAY_OOZE
#define HIGHEST_GLOB GLOB_OF_BLACK_PUDDING
if (obj->quan != 1L || obj->owt == 0
|| obj->otyp < LOWEST_GLOB || obj->otyp > HIGHEST_GLOB
/* a partially eaten glob could have any non-zero weight but an
intact one should weigh an exact multiple of base weight (20) */
|| ((obj->owt % objects[obj->otyp].oc_weight) != 0 && !obj->oeaten)) {
char mesgbuf[BUFSZ], globbuf[QBUFSZ];
Sprintf(globbuf, " glob %d,quan=%ld,owt=%u ",
obj->otyp, obj->quan, obj->owt);
mesg = strsubst(strcpy(mesgbuf, mesg), " obj ", globbuf);
insane_object(obj, ofmt0, mesg,
(obj->where == OBJ_MINVENT) ? obj->ocarry : 0);
}
}
/* check an object in hero's or monster's inventory which has worn mask set */
STATIC_OVL void
sanity_check_worn(obj)
@@ -2755,10 +2786,7 @@ struct obj **obj1, **obj2;
otmp1 = *obj1;
otmp2 = *obj2;
if (otmp1 && otmp2 && otmp1 != otmp2) {
if (otmp1->unpaid || otmp2->unpaid)
globby_bill_fixup(otmp1, otmp2);
else if (costly_spot(otmp1->ox, otmp1->oy))
globby_donation(otmp1, otmp2);
globby_bill_fixup(otmp1, otmp2);
if (otmp1->bknown != otmp2->bknown)
otmp1->bknown = otmp2->bknown = 0;
if (otmp1->rknown != otmp2->rknown)
@@ -2792,7 +2820,10 @@ struct obj **obj1, **obj2;
}
/*
* Causes the heavier object to absorb the lighter object;
* Causes the heavier object to absorb the lighter object in
* most cases, but if one object is OBJ_FREE and the other is
* on the floor, the floor object goes first.
*
* wrapper for obj_absorb so that floor_effects works more
* cleanly (since we don't know which we want to stay around)
*/
@@ -2806,8 +2837,9 @@ struct obj **obj1, **obj2;
otmp1 = *obj1;
otmp2 = *obj2;
if (otmp1 && otmp2 && otmp1 != otmp2) {
if (otmp1->owt > otmp2->owt
|| (otmp1->owt == otmp2->owt && rn2(2))) {
if (!(otmp2->where == OBJ_FLOOR && otmp1->where == OBJ_FREE) &&
(otmp1->owt > otmp2->owt
|| (otmp1->owt == otmp2->owt && rn2(2)))) {
return obj_absorb(obj1, obj2);
}
return obj_absorb(obj2, obj1);

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@@ -1,4 +1,4 @@
/* NetHack 3.6 objnam.c $NHDT-Date: 1551138256 2019/02/25 23:44:16 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.235 $ */
/* NetHack 3.6 objnam.c $NHDT-Date: 1558125504 2019/05/17 20:38:24 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.239 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
@@ -905,7 +905,7 @@ unsigned doname_flags;
vague_quan = (doname_flags & DONAME_VAGUE_QUAN) != 0;
boolean known, dknown, cknown, bknown, lknown;
int omndx = obj->corpsenm;
char prefix[PREFIX];
char prefix[PREFIX], globbuf[QBUFSZ];
char tmpbuf[PREFIX + 1]; /* for when we have to add something at
the start of prefix instead of the
end (Strcat is used on the end) */
@@ -1203,26 +1203,27 @@ unsigned doname_flags;
}
}
/* treat 'restoring' like suppress_price because shopkeeper and
bill might not be available yet while restore is in progress */
bill might not be available yet while restore is in progress
(objects won't normally be formatted during that time, but if
'perm_invent' is enabled then they might be) */
if (iflags.suppress_price || g.restoring) {
; /* don't attempt to obtain any stop pricing, even if 'with_price' */
} else if (is_unpaid(obj)) { /* in inventory or in container in invent */
long quotedprice = unpaid_cost(obj, TRUE);
Sprintf(eos(bp), " (%s, %ld %s)",
Sprintf(eos(bp), " (%s, %s%ld %s)",
obj->unpaid ? "unpaid" : "contents",
quotedprice, currency(quotedprice));
globwt(obj, globbuf), quotedprice, currency(quotedprice));
} else if (with_price) { /* on floor or in container on floor */
int nochrg = 0;
long price = get_cost_of_shop_item(obj, &nochrg);
char globbuf[BUFSZ];
if (price > 0L)
Sprintf(eos(bp), " (%s, %s%ld %s)",
nochrg ? "contents" : "for sale",
globwt(obj, globbuf), price, currency(price));
else if (nochrg > 0)
Strcat(bp, " (no charge)");
Sprintf(eos(bp), " (%sno charge)", globwt(obj, globbuf));
}
if (!strncmp(prefix, "a ", 2)) {
/* save current prefix, without "a "; might be empty */
@@ -1236,7 +1237,8 @@ unsigned doname_flags;
/* show weight for items (debug tourist info)
* aum is stolen from Crawl's "Arbitrary Unit of Measure" */
if (wizard && iflags.wizweight) {
Sprintf(eos(bp), " (%d aum)", obj->owt);
if (!obj->globby) /* aum already apparent for globs */
Sprintf(eos(bp), " (%d aum)", obj->owt);
}
bp = strprepend(bp, prefix);
return bp;
@@ -4202,11 +4204,11 @@ globwt(otmp, buf)
struct obj *otmp;
char *buf;
{
if (otmp && buf && otmp->globby && otmp->quan == 1L) {
Sprintf(buf, "%d aum, ", (int) otmp->owt);
return buf;
*buf = '\0';
if (otmp->globby) {
Sprintf(buf, "%u aum, ", otmp->owt);
}
return "";
return buf;
}
/*objnam.c*/

152
src/shk.c
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@@ -4788,91 +4788,108 @@ sasc_bug(struct obj *op, unsigned x)
#endif
/*
* When one glob is absorbed by another glob, the two become
* indistinguishable and the remaining glob grows in mass,
* the product of both.
* The caller is about to make obj_absorbed go away.
*
* The original billed item is lost to the absorption and the
* original billed amount for the object being absorbed gets
* added to the cost owing for the absorber, and the separate
* cost for the absorbed object goes away.
* There's no way for you (or a shopkeeper) to prevent globs
* from merging with each other on the floor due to the
* inherent nature of globs so it irretrievably becomes part
* of the floor glob mass. When one glob is absorbed by another
* glob, the two become indistinguishable and the remaining
* glob object grows in mass, the product of both.
*
* billing admin, player compensation, shopkeeper compensation
* all need to be considered.
*
* Any original billed item is lost to the absorption so the
* original billed amount for the object being absorbed must
* get added to the cost owing for the absorber, and the
* separate cost for the object being absorbed goes away.
*
* There are four scenarios to deal with:
* 1. shop_owned glob merging into shop_owned glob
* 2. player_owned glob merging into shop_owned glob
* 3. shop_owned glob merging into player_owned glob
* 4. player_owned glob merging into player_owned glob
*/
void
globby_bill_fixup(obj_absorber, obj_absorbed)
struct obj *obj_absorber, *obj_absorbed;
{
int x, y;
struct bill_x *bp, *bp_absorber = (struct bill_x *) 0;
struct monst *shkp = 0;
struct eshk *eshkp;
long amount, per_unit_cost = set_cost(obj_absorbed, shkp);
boolean floor_absorber = (obj_absorber->where == OBJ_FLOOR);
if (!obj_absorber->globby)
impossible("globby_bill_fixup called for non-globby object");
if (floor_absorber) {
x = obj_absorber->ox, y = obj_absorber->oy;
}
if (obj_absorber->unpaid) {
/* look for a shopkeeper who owns this object */
for (shkp = next_shkp(fmon, TRUE); shkp;
shkp = next_shkp(shkp->nmon, TRUE))
if (onbill(obj_absorber, shkp, TRUE))
break;
} else if (obj_absorbed->unpaid) {
if (obj_absorbed->where == OBJ_FREE
&& floor_absorber && costly_spot(x, y)) {
shkp = shop_keeper(*in_rooms(x, y, SHOPBASE));
}
}
/* sanity check, in case obj is on bill but not marked 'unpaid' */
if (!shkp)
shkp = shop_keeper(*u.ushops);
if (!shkp)
return;
bp_absorber = onbill(obj_absorber, shkp, FALSE);
bp = onbill(obj_absorbed, shkp, FALSE);
eshkp = ESHK(shkp);
if ((bp_absorber = onbill(obj_absorber, shkp, FALSE)) != 0) {
bp = onbill(obj_absorbed, shkp, FALSE);
if (bp) {
bp_absorber->price += bp->price;
ESHK(shkp)->billct--;
/**************************************************************
* Scenario 1. Shop-owned glob absorbing into shop-owned glob
**************************************************************/
if (bp && (!obj_absorber->no_charge
|| billable(&shkp, obj_absorber, eshkp->shoproom, FALSE))) {
/* the glob being absorbed has a billing record */
amount = bp->price;
eshkp->billct--;
#ifdef DUMB
{
/* DRS/NS 2.2.6 messes up -- Peter Kendell */
int indx = ESHK(shkp)->billct;
{
/* DRS/NS 2.2.6 messes up -- Peter Kendell */
int indx = eshkp->billct;
*bp = ESHK(shkp)->bill_p[indx];
}
#else
*bp = ESHK(shkp)->bill_p[ESHK(shkp)->billct];
#endif
clear_unpaid_obj(shkp, obj_absorbed);
} else {
/* should never happen */
bp_absorber->price += get_cost(obj_absorbed, shkp)
* get_pricing_units(obj_absorbed);
*bp = eshkp->bill_p[indx];
}
#else
*bp = eshkp->bill_p[eshkp->billct];
#endif
clear_unpaid_obj(shkp, obj_absorbed);
if (bp_absorber) {
/* the absorber has a billing record */
bp_absorber->price += amount;
} else {
/* the absorber has no billing record */
;
}
return;
}
}
/*
* The caller is about to make obj_absorbed go away.
*
* There's no way for you (or a shopkeeper) to prevent globs
* from merging with each other on the floor due to the
* inherent nature of globs so it irretrievably becomes part
* of the floor glob mass.
*
* globby_donation() needs to handle whether/how to
* compensate you for that.
*
* unpaid globs don't end up here.
*/
void
globby_donation(obj_absorber, obj_absorbed)
struct obj *obj_absorber, *obj_absorbed;
{
if (obj_absorber->where == OBJ_FLOOR
&& costly_spot(obj_absorber->ox, obj_absorber->oy)) {
int x = obj_absorber->ox, y = obj_absorber->oy;
struct monst *shkp = shop_keeper(*in_rooms(x, y, SHOPBASE));
struct eshk *eshkp = ESHK(shkp);
long amount, per_unit_cost = get_cost(obj_absorbed, shkp);
/**************************************************************
* Scenario 2. Player-owned glob absorbing into shop-owned glob
**************************************************************/
if (!bp_absorber && !bp && !obj_absorber->no_charge) {
/* there are no billing records */
amount = get_pricing_units(obj_absorbed) * per_unit_cost;
if (saleable(shkp, obj_absorbed)) {
amount = get_pricing_units(obj_absorbed) * per_unit_cost;
if (eshkp->debit >= amount) {
if (eshkp->loan) { /* you carry shop's gold */
if (eshkp->loan >= amount)
if (eshkp->loan >= amount)
eshkp->loan -= amount;
else
else
eshkp->loan = 0L;
}
eshkp->debit -= amount;
@@ -4900,7 +4917,34 @@ struct obj *obj_absorber, *obj_absorbed;
eshkp->credit, currency(eshkp->credit));
}
}
return;
} else if (bp_absorber) {
/* absorber has a billing record */
bp_absorber->price += per_unit_cost * get_pricing_units(obj_absorbed);
return;
}
/**************************************************************
* Scenario 3. shop_owned glob merging into player_owned glob
**************************************************************/
if (bp &&
(obj_absorber->no_charge
|| (floor_absorber && !costly_spot(x, y)))) {
amount = bp->price;
bill_dummy_object(obj_absorbed);
verbalize(
"You owe me %ld %s for my %s that %s with your%s",
amount, currency(amount), obj_typename(obj_absorbed->otyp),
ANGRY(shkp) ? "had the audacity to mix" :
"just mixed",
ANGRY(shkp) ? " stinking batch!" :
"s.");
return;
}
/**************************************************************
* Scenario 4. player_owned glob merging into player_owned glob
**************************************************************/
return;
}
/*shk.c*/

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@@ -260,6 +260,9 @@ curses_create_main_windows()
if (curses_get_nhwin(STATUS_WIN)) {
curses_del_nhwin(STATUS_WIN);
/* 'count window' overlays last line of mesg win;
asking it to display a Null string removes it */
curses_count_window((char *) 0);
curses_del_nhwin(MESSAGE_WIN);
curses_del_nhwin(MAP_WIN);
curses_del_nhwin(INV_WIN);

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@@ -301,6 +301,11 @@ curses_clear_nhwindow(winid wid)
{
if (wid != NHW_MESSAGE) {
curses_clear_nhwin(wid);
} else {
/* scroll the message window one line if it's full */
curses_count_window("");
/* remove 'countwin', leaving last message line blank */
curses_count_window((char *) 0);
}
}
@@ -585,6 +590,7 @@ wait_synch() -- Wait until all pending output is complete (*flush*() for
void
curses_wait_synch()
{
/* [do we need 'if (counting) curses_count_window((char *)0);' here?] */
}
/*

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@@ -164,7 +164,7 @@ curses_got_input(void)
/* misleadingly named; represents number of lines delivered since
player was sure to have had a chance to read them; if player
has just given input then there aren't any such lines right;
has just given input then there aren't any such lines right now;
that includes responding to More>> even though it stays same turn */
turn_lines = 0;
}
@@ -375,8 +375,8 @@ void
curses_count_window(const char *count_text)
{
static WINDOW *countwin = NULL;
int startx, starty, winx, winy;
int messageh, messagew;
int winx, winy;
int messageh, messagew, border;
if (!count_text) {
if (countwin)
@@ -384,18 +384,41 @@ curses_count_window(const char *count_text)
counting = FALSE;
return;
}
counting = TRUE;
/* position of message window, not current position within message window
(so <0,0> for align_message:Top but will vary for other alignings) */
curses_get_window_xy(MESSAGE_WIN, &winx, &winy);
/* size of message window, with space for borders already subtracted */
curses_get_window_size(MESSAGE_WIN, &messageh, &messagew);
if (curses_window_has_border(MESSAGE_WIN)) {
winx++;
winy++;
/* decide where to put the one-line counting window */
border = curses_window_has_border(MESSAGE_WIN) ? 1 : 0;
winx += border; /* first writeable message column */
winy += border + (messageh - 1); /* last writable message line */
/* if most recent message (probably prompt leading to this instance of
counting window) is going to be covered up, scroll mesgs up a line */
if (!counting && my >= border + (messageh - 1)) {
scroll_window(MESSAGE_WIN);
if (messageh > 1) {
/* handling for next message will behave as if we're currently
positioned at the end of next to last line of message window */
my = border + (messageh - 1) - 1;
mx = border + (messagew - 1); /* (0 + 80 - 1) or (1 + 78 - 1) */
} else {
/* for a one-line window, use beginning of only line instead */
my = mx = border; /* 0 or 1 */
}
/* wmove(curses_get_nhwin(MESSAGE_WIN), my, mx); -- not needed */
}
/* in case we're being called from clear_nhwindow(MESSAGE_WIN)
which gets called for every command keystroke; it sends an
empty string to get the scroll-up-one-line effect above and
we want to avoid the curses overhead for the operations below... */
if (!*count_text)
return;
winy += messageh - 1;
counting = TRUE;
#ifdef PDCURSES
if (countwin)
curses_destroy_win(countwin), countwin = NULL;
@@ -404,10 +427,9 @@ curses_count_window(const char *count_text)
but not for dolook's autodescribe when it refers to a named monster */
if (!countwin)
countwin = newwin(1, messagew, winy, winx);
startx = 0;
starty = 0;
werase(countwin);
mvwprintw(countwin, starty, startx, "%s", count_text);
mvwprintw(countwin, 0, 0, "%s", count_text);
wrefresh(countwin);
}

View File

@@ -352,6 +352,8 @@ curses_del_wid(winid wid)
void
curs_destroy_all_wins()
{
curses_count_window((char *) 0); /* clean up orphan */
while (nhwids)
curses_del_wid(nhwids->nhwid);
}
@@ -483,6 +485,10 @@ curses_puts(winid wid, int attr, const char *text)
}
if (wid == MESSAGE_WIN) {
/* if a no-history message is being shown, remove it */
if (counting)
curses_count_window((char *) 0);
curses_message_win_puts(text, FALSE);
return;
}