More MS Visual Studio 2010 Express stuff

This commit is contained in:
nethack.allison
2012-01-07 22:57:39 +00:00
parent 52aa3efcce
commit 93ee252e87
13 changed files with 2202 additions and 0 deletions

View File

@@ -49,57 +49,107 @@ EndProject
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@@ -5,10 +5,18 @@
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@@ -19,11 +27,23 @@
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@@ -31,19 +51,33 @@
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@@ -92,6 +126,55 @@ echo ..\util\dgncomp.exe dungeon.pdf
..\util\dgncomp.exe dungeon.pdf
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chdir ..\build
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@@ -143,39 +226,108 @@ echo ..\util\dgncomp.exe dungeon.pdf
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<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\..\util/makedefs.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\util/makedefs.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Message>Running makedefs</Message>
<Command>echo chdir ..\util
chdir ..\util
chdir
echo makedefs.exe -v
makedefs.exe -v
echo makedefs.exe -o
makedefs.exe -o
echo makedefs.exe -p
makedefs.exe -p
echo makedefs.exe -m
makedefs.exe -m
echo makedefs.exe -z
makedefs.exe -z
echo chdir ..\dat
chdir ..\dat
chdir
echo Generating NetHack database
echo ..\util\makedefs.exe -d
..\util\makedefs.exe -d
echo Generating rumors
echo ..\util\makedefs.exe -r
..\util\makedefs.exe -r
echo Generating quests
echo ..\util\makedefs.exe -q
..\util\makedefs.exe -q
echo Generating oracles
echo ..\util\makedefs.exe -h
..\util\makedefs.exe -h
echo Generating dungeon.pdf
echo ..\util\makedefs.exe -e
..\util\makedefs.exe -e
echo chdir ..\build
chdir ..\build
copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
@@ -197,27 +307,115 @@ echo ..\util\makedefs.exe -e
echo chdir ..\build
chdir ..\build
copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
</Command>
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<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\util/makedefs.bsc</OutputFile>
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<PostBuildEvent>
<Message>Running makedefs</Message>
<Command>echo chdir ..\util
chdir ..\util
chdir
echo makedefs.exe -v
makedefs.exe -v
echo makedefs.exe -o
makedefs.exe -o
echo makedefs.exe -p
makedefs.exe -p
echo makedefs.exe -m
makedefs.exe -m
echo makedefs.exe -z
makedefs.exe -z
echo chdir ..\dat
chdir ..\dat
chdir
echo Generating NetHack database
echo ..\util\makedefs.exe -d
..\util\makedefs.exe -d
echo Generating rumors
echo ..\util\makedefs.exe -r
..\util\makedefs.exe -r
echo Generating quests
echo ..\util\makedefs.exe -q
..\util\makedefs.exe -q
echo Generating oracles
echo ..\util\makedefs.exe -h
..\util\makedefs.exe -h
echo Generating dungeon.pdf
echo ..\util\makedefs.exe -e
..\util\makedefs.exe -e
echo chdir ..\build
chdir ..\build
copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
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@@ -5,10 +5,18 @@
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<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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<ImportGroup Label="ExtensionSettings">
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@@ -31,19 +51,33 @@
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
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<Command>copy $(OutDir)recover.exe ..\binary
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<Command>copy $(OutDir)recover.exe ..\binary
if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
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@@ -132,15 +210,62 @@ if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
<PostBuildEvent>
<Command>copy $(OutDir)recover.exe ..\binary
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@@ -5,10 +5,18 @@
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@@ -31,19 +51,33 @@
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<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
<ObjectFileName>.\Release/</ObjectFileName>
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ProgramDatabaseFile>.\Release/uudecode.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release/uudecode.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Command>echo chdir ..\win\win32
chdir ..\win\win32
echo decoding icon (nhico.uu to NetHack.ico)
..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
echo decoding mnsel (mnsel.uu to mnsel.bmp)
..\..\util\uudecode.exe mnsel.uu
echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
..\..\util\uudecode.exe mnselcnt.uu
echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
..\..\util\uudecode.exe mnunsel.uu
echo decoding petmark (petmark.uu to petmark.bmp)
..\..\util\uudecode.exe petmark.uu
echo decoding splash (splash.uu to splash.bmp)
..\..\util\uudecode.exe splash.uu
echo decoding tombstone (rip.uu to rip.bmp)
..\..\util\uudecode.exe rip.uu
chdir ..\..\binary
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
@@ -159,13 +250,72 @@ echo decoding splash (splash.uu to splash.bmp)
echo decoding tombstone (rip.uu to rip.bmp)
..\..\util\uudecode.exe rip.uu
chdir ..\..\binary
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<TypeLibraryName>.\Debug/uudecode.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\Debug/uudecode.pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
<ObjectFileName>.\Debug/</ObjectFileName>
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Debug/uudecode.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
</Link>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug/uudecode.bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Command>echo chdir ..\win\win32
chdir ..\win\win32
echo decoding icon (nhico.uu to NetHack.ico)
..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
echo decoding mnsel (mnsel.uu to mnsel.bmp)
..\..\util\uudecode.exe mnsel.uu
echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
..\..\util\uudecode.exe mnselcnt.uu
echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
..\..\util\uudecode.exe mnunsel.uu
echo decoding petmark (petmark.uu to petmark.bmp)
..\..\util\uudecode.exe petmark.uu
echo decoding splash (splash.uu to splash.bmp)
..\..\util\uudecode.exe splash.uu
echo decoding tombstone (rip.uu to rip.bmp)
..\..\util\uudecode.exe rip.uu
chdir ..\..\binary
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\sys\share\uudecode.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />