more OSX -> macOS
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+15
-15
@@ -1141,7 +1141,7 @@ fire/frost horn feedback when zapped by monster was inaccurate (falsely
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tins of spinach and 'dead' eggs could cause out of array bounds access
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tins of spinach and 'dead' eggs could cause out of array bounds access
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attempting to index into mons[] by polyfodder() macro
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attempting to index into mons[] by polyfodder() macro
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options help ('? g') listed all boolean options, then repeated them among
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options help ('? g') listed all boolean options, then repeated them among
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the compound options; on OSX they showed a description of "(null)"
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the compound options; on macOS they showed a description of "(null)"
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but for other sprintf implementations they might cause a crash
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but for other sprintf implementations they might cause a crash
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change name of #wizlevelflip to #wizfliplevel
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change name of #wizlevelflip to #wizfliplevel
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dwarves could sometimes pass through walls without digging their way
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dwarves could sometimes pass through walls without digging their way
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@@ -1485,7 +1485,7 @@ X11: use visctrl(response) when X11_yn_function() echoes prompt+response in
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X11: when trying to lookup scrollbars in order to handle scrolling via keys,
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X11: when trying to lookup scrollbars in order to handle scrolling via keys,
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menu handling always ended up finding the top window
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menu handling always ended up finding the top window
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X11: enable horizontal scrollbar for persistent inventory window
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X11: enable horizontal scrollbar for persistent inventory window
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X11+OSX: after the "bad Atom" fix (below), the persistent inventory window
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X11+macOS: after the "bad Atom" fix (below), the persistent inventory window
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crept downward every time it got updated
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crept downward every time it got updated
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@@ -1612,24 +1612,24 @@ Qt: during role/race/&c selection, update role titles with their icons, and
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Qt: if a menu of objects contains at least one iron ball, and player is not
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Qt: if a menu of objects contains at least one iron ball, and player is not
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alreadly in the midst of entering a count, recognize '0' as a group
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alreadly in the midst of entering a count, recognize '0' as a group
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accelerator rather than the start of a count
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accelerator rather than the start of a count
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Qt: {maybe just Qt+OSX:} when viewing a text window ('V' to look at 'history'
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Qt: {maybe just Qt+macOS:} when viewing a text window ('V' to look at 'history'
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for instance), clicking on [Search], entering a search target in the
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for instance), clicking on [Search], entering a search target in the
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resulting popup and clicking on [Okay] or typing <return>, the text
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resulting popup and clicking on [Okay] or typing <return>, the text
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window got pushed underneath the main window so seemed to go away
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window got pushed underneath the main window so seemed to go away
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Qt: use idPressed signal instead of buttonPressed and mappedString instead
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Qt: use idPressed signal instead of buttonPressed and mappedString instead
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of mapped for recent Qt (pr #913 by chasonr)
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of mapped for recent Qt (pr #913 by chasonr)
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Qt+OSX: fix control key (fixed all except for ^V); handle ^V as a shortcut key
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Qt+macOS: fix control key (fixed all except for ^V); handle ^V as a shortcut
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Qt+OSX: rename menu entry "nethack->Preferences..." for invoking nethack's
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Qt+macOS: rename menu entry "nethack->Preferences..." for invoking nethack's
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'O' command to "Game->Run-time options" and entry "Game->Qt settings"
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key 'O' command to "Game->Run-time options" and entry "Game->Qt settings"
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for making persistent Qt customizations to "nethack->Preferences..."
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for making persistent Qt customizations to "nethack->Preferences..."
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Qt+OSX: prevent game->Quit-without-saving from being hijacked for the nethack
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Qt+macOS: prevent game->Quit-without-saving from being hijacked for the nethack
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menu by renaming it game->_Quit-without-saving (OSX only)
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menu by renaming it game->_Quit-without-saving (macOS only)
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Qt+OSX: add a separate nethack->Quit menu entry with different functionality;
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Qt+macOS: add a separate nethack->Quit menu entry with different functionality;
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Command+Q invokes it
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Command+Q invokes it
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Qt+OSX: since menu entry help->"About Qt NetHack" gets hijacked and becomes
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Qt+macOS: since menu entry help->"About Qt NetHack" gets hijacked and becomes
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"nethack->About nethack", add a separate help->_About_Qt_NetHack_
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"nethack->About nethack", add a separate help->_About_Qt_NetHack_
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which stays where intended and brings up the same information
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which stays where intended and brings up the same information
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Qt+OSX: suppress unwanted "Search [______]" action from being inserted as the
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Qt+macOS: suppress unwanted "Search [______]" action from being inserted as the
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first entry in the menubar's "Help" dropdown menu
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first entry in the menubar's "Help" dropdown menu
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tiles: add indicator of thonged portion to aklys tile
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tiles: add indicator of thonged portion to aklys tile
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tty: role and race selection menus weren't filtering out potential choices
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tty: role and race selection menus weren't filtering out potential choices
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@@ -1664,10 +1664,10 @@ X11: toggling 'perm_invent' off via 'O' didn't dismiss persistent inventory
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window
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window
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X11: with 'slow' resource set to False, the pop up yn_function didn't always
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X11: with 'slow' resource set to False, the pop up yn_function didn't always
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resize properly when re-used
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resize properly when re-used
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X11: (possibly X11+OSX): if persistent inventory was displayed at time of
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X11: (possibly X11+macOS): if persistent inventory was displayed at time of
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end-of-game prompting, prompting would stall until that window was
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end-of-game prompting, prompting would stall until that window was
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manually dismissed
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manually dismissed
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X11: (possibly X11+OSX): try harder to resize the getlin() prompt, if needed,
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X11: (possibly X11+macOS): try harder to resize the getlin() prompt, if needed,
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when prompt text changes
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when prompt text changes
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X11: set all selectable menu lines to the same length, left justified
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X11: set all selectable menu lines to the same length, left justified
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X11: initializing the get-extended-command widget modified memory beyond what
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X11: initializing the get-extended-command widget modified memory beyond what
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@@ -1887,7 +1887,7 @@ curses: if a message is marked urgent, override message suppression initiated
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by user having typed ESC at previous More>> prompt
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by user having typed ESC at previous More>> prompt
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curses: implement a dialog for the windowborders option
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curses: implement a dialog for the windowborders option
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Qt: the "paper doll" inventory subset can be controlled via the "Qt Settings"
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Qt: the "paper doll" inventory subset can be controlled via the "Qt Settings"
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dialog box ("Preferences..." on OSX)
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dialog box ("Preferences..." on macOS)
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Qt: draw a border around each tile in the paper doll inventory; when BUC is
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Qt: draw a border around each tile in the paper doll inventory; when BUC is
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known for a doll item, change the border's color and thicken it
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known for a doll item, change the border's color and thicken it
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Qt: letting the mouse hover over the paper doll shows a tool tip describing
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Qt: letting the mouse hover over the paper doll shows a tool tip describing
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@@ -2058,7 +2058,7 @@ window-port-interface: add_menu() modified to take a more general itemflags
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parameter to support uses beyond just 'preselected'
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parameter to support uses beyond just 'preselected'
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window-port-interface: start_menu() modified to take a new mbehavior parameter
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window-port-interface: start_menu() modified to take a new mbehavior parameter
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add some bounds checking to tabexpand (doesn't prevent the apparent compiler
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add some bounds checking to tabexpand (doesn't prevent the apparent compiler
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optimization bug that put homebrew OSX executable into endless loop)
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optimization bug that put homebrew macOS executable into endless loop)
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unified breamm and breamu
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unified breamm and breamu
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added some stair helper functions
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added some stair helper functions
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unified the code for finding a queen bee
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unified the code for finding a queen bee
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