Fix exploding landmine and boulders next to lava

Same issue as with breaking a wand of digging in commit 7ce0751a
This commit is contained in:
Pasi Kallinen
2025-01-20 19:26:08 +02:00
parent 0c18792916
commit 991a1dbe43
3 changed files with 4 additions and 2 deletions

View File

@@ -128,6 +128,7 @@ extern void reset_trapset(void);
extern int use_whip(struct obj *) NONNULLPTRS;
extern boolean could_pole_mon(void);
extern int use_pole(struct obj *, boolean) NONNULLPTRS;
extern void maybe_dunk_boulders(coordxy, coordxy);
extern void fig_transform(union any *, long) NONNULLARG1;
extern int unfixable_trouble_count(boolean);

View File

@@ -42,7 +42,6 @@ staticfn void display_grapple_positions(boolean);
staticfn int use_grapple(struct obj *);
staticfn void discard_broken_wand(void);
staticfn void broken_wand_explode(struct obj *, int, int);
staticfn void maybe_dunk_boulders(coordxy, coordxy);
staticfn int do_break_wand(struct obj *);
staticfn int apply_ok(struct obj *);
staticfn int flip_through_book(struct obj *);
@@ -3856,7 +3855,7 @@ broken_wand_explode(struct obj *obj, int dmg, int expltype)
}
/* if x,y has lava or water, dunk any boulders at that location into it */
staticfn void
void
maybe_dunk_boulders(coordxy x, coordxy y)
{
struct obj *otmp;

View File

@@ -3133,6 +3133,8 @@ blow_up_landmine(struct trap *trap)
}
}
fill_pit(x, y);
maybe_dunk_boulders(x, y);
recalc_block_point(x, y);
spot_checks(x, y, old_typ);
}