urealtime.realtime was being calculated incorrectly
Looks like a merge gone awry perhaps. Fixes #270
This commit is contained in:
@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.337 $ $NHDT-Date: 1576431522 2019/12/15 17:38:42 $
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.\" $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.345 $ $NHDT-Date: 1577050469 2019/12/22 21:34:29 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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@@ -3422,6 +3422,14 @@ something pushes the old item into your alternate weapon slot (default off).
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Likewise for the \(oqa\(cq (apply) command if it causes the applied item to
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become wielded.
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Persistent.
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.lp quick_farsight
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When set, usually prevents the \(lqyou sense your surroundings\(rq message
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where play pauses to allow you to browse the map whenever clairvoyance
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randomly activates.
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Some situations, such as being underwater or engulfed, ignore this option.
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It does not affect the clairvoyance spell where pausing to examine revealed
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objects or monsters is less intrusive.
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Default is off. Persistent.
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.lp "race "
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Selects your race (for example, \(lqrace:human\(rq).
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Default is random.
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@@ -3760,7 +3760,16 @@ Using the `w' (wield) command when already wielding
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something pushes the old item into your alternate weapon slot (default off).
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Likewise for the `a' (apply) command if it causes the applied item to
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become wielded. Persistent.
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%.Ip
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%.lp
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\item[\ib(quick\verb+_+farsight}
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When set, usually prevents the ``you sense your surroundings'' message
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where play pauses to allow you to browse the map whenever clairvoyance
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randomly activates.
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Some situations, such as being underwater or engulfed, ignore this option.
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It does not affect the clairvoyance spell where pausing to examine revealed
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objects or monsters is less intrusive.
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Default is off. Persistent.
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%.lp
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\item[\ib{race}]
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Selects your race (for example, ``{\tt race:human}''). Default is random.
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If you prefix the value with `{\tt !}' or ``{\tt no}'', you will
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.22 $ $NHDT-Date: 1576288434 2019/12/14 01:53:54 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.27 $ $NHDT-Date: 1577050470 2019/12/22 21:34:30 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -13,6 +13,7 @@ improvements to pronoun usage when hallucinating
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function calls made from mapglyph based on dungeon level are now called once
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per level
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fix accessing mons[-1] when trying to gate in a non-valid demon
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fast hero could have random clairvoyance happen more than once on same turn
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urealtime.realtime was being incorrectly calculated
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@@ -42,6 +43,9 @@ split off some of the functionality that was in makedefs (compiled-in options
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replace quest.txt and associated conversion to quest.dat via makedefs with
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lua quest texts loaded at runtime
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some altars are displayed in different colors (for tty and curses at least)
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add 'quick_farsight' option to provide some control over random clairvoyance
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where pausing to be able to browse temporarily visible aspects of the
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revealed map can seem intrusive; doesn't affect clairvoyance spell
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Platform- and/or Interface-Specific New Features
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@@ -57,7 +61,7 @@ Code Cleanup and Reorganization
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move majority of global variables into instance_globals struct g
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move zeroobj, zeromonst, zeroany into const_globals struct cg
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remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR
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old Qt moved from win/Qt to win/Qt3
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old Qt moved from win/Qt to win/Qt3 and files renamed to use qt3_ prefix
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more current Qt for Qt version 4 and 5 moved from win/Qt4 to win/Qt; qt4
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moniker changed to qt_
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