follow-up comment bit

This commit is contained in:
nhmall
2023-12-28 19:25:49 -05:00
parent 719919b16a
commit 9d2d437d0e

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@@ -3062,10 +3062,10 @@ destroy_arm(struct obj *atmp)
resistedc = FALSE, resistedsuit = FALSE;
/*
* Note: if the cloak resisted, then the suit or shirt underneath
* wouldn't be impacted either. Likewise, if the suit resisted,
* the shirt underneath wouldn't be impacted. Since there are
* no artifact cloaks or suits right now, this is unlikely
* to come into effect, but should it should behave appropriately.
* wouldn't be impacted either. Likewise, if the suit resisted, the
* shirt underneath wouldn't be impacted. Since there are no artifact
* cloaks or suits right now, this is unlikely to come into effect,
* but it should behave appropriately if/when the situation changes.
*/
if ((otmp = maybe_destroy_armor(uarmc, atmp, &resistedc)) != 0) {