follow-up comment bit

This commit is contained in:
nhmall
2023-12-28 19:25:49 -05:00
parent 719919b16a
commit 9d2d437d0e
+4 -4
View File
@@ -3062,10 +3062,10 @@ destroy_arm(struct obj *atmp)
resistedc = FALSE, resistedsuit = FALSE; resistedc = FALSE, resistedsuit = FALSE;
/* /*
* Note: if the cloak resisted, then the suit or shirt underneath * Note: if the cloak resisted, then the suit or shirt underneath
* wouldn't be impacted either. Likewise, if the suit resisted, * wouldn't be impacted either. Likewise, if the suit resisted, the
* the shirt underneath wouldn't be impacted. Since there are * shirt underneath wouldn't be impacted. Since there are no artifact
* no artifact cloaks or suits right now, this is unlikely * cloaks or suits right now, this is unlikely to come into effect,
* to come into effect, but should it should behave appropriately. * but it should behave appropriately if/when the situation changes.
*/ */
if ((otmp = maybe_destroy_armor(uarmc, atmp, &resistedc)) != 0) { if ((otmp = maybe_destroy_armor(uarmc, atmp, &resistedc)) != 0) {