nowrap_add() vs final score
The old nowrap_add() had different semantics from its replacement, performing an assignment as well as an addition. Now just does the addition; its caller needs to perform the assignment.
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12
src/end.c
12
src/end.c
@@ -910,7 +910,7 @@ artifact_score(
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value = arti_cost(otmp); /* zorkmid value */
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points = value * 5 / 2; /* score value */
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if (counting) {
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nowrap_add(u.urexp, points);
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u.urexp = nowrap_add(u.urexp, points);
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} else {
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discover_object(otmp->otyp, TRUE, FALSE);
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otmp->known = otmp->dknown = otmp->bknown = otmp->rknown = 1;
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@@ -1320,7 +1320,7 @@ really_done(int how)
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tmp += 50L * (long) (deepest - 1);
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if (deepest > 20)
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tmp += 1000L * (long) ((deepest > 30) ? 10 : deepest - 20);
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nowrap_add(u.urexp, tmp);
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u.urexp = nowrap_add(u.urexp, tmp);
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/* ascension gives a score bonus iff offering to original deity */
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if (how == ASCENDED && u.ualign.type == u.ualignbase[A_ORIGINAL]) {
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@@ -1329,7 +1329,7 @@ really_done(int how)
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tmp = (u.ualignbase[A_CURRENT] == u.ualignbase[A_ORIGINAL])
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? u.urexp
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: (u.urexp / 2L);
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nowrap_add(u.urexp, tmp);
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u.urexp = nowrap_add(u.urexp, tmp);
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}
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}
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@@ -1427,7 +1427,7 @@ really_done(int how)
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if (val->list[i].count != 0L) {
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tmp = val->list[i].count
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* (long) objects[val->list[i].typ].oc_cost;
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nowrap_add(u.urexp, tmp);
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u.urexp = nowrap_add(u.urexp, tmp);
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}
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/* count the points for artifacts */
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@@ -1440,7 +1440,7 @@ really_done(int how)
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while (mtmp) {
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Sprintf(eos(pbuf), " and %s", mon_nam(mtmp));
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if (mtmp->mtame)
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nowrap_add(u.urexp, mtmp->mhp);
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u.urexp = nowrap_add(u.urexp, mtmp->mhp);
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mtmp = mtmp->nmon;
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}
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/* [it might be more robust to create a housecat and add it to
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@@ -1449,7 +1449,7 @@ really_done(int how)
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int mhp, m_lev = adj_lev(&mons[PM_HOUSECAT]);
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mhp = d(m_lev, 8);
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nowrap_add(u.urexp, mhp);
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u.urexp = nowrap_add(u.urexp, mhp);
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Strcat(eos(pbuf), " and Schroedinger's cat");
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}
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dump_forward_putstr(endwin, 0, pbuf, done_stopprint);
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