fix pull request #489 - applying an empty lantern
The message given when attempting to light a lantern with no power left described it as a lamp. Change that to lantern. Also, "has run out of power" duplicates the message given when it burns out; change that part to "is out of power". Your lamp has run out of power. -> Your lantern is out of power. Fixes #489
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@@ -1452,7 +1452,7 @@ use_lamp(struct obj *obj)
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if ((!Is_candle(obj) && obj->age == 0)
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|| (obj->otyp == MAGIC_LAMP && obj->spe == 0)) {
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if (obj->otyp == BRASS_LANTERN)
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Your("lamp has run out of power.");
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Your("lantern is out of power.");
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else
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pline("This %s has no oil.", xname(obj));
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return;
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