fixes entry for pull request #665 - mplayer chat
From entrez: Have fake players respond to #chat via verbalize() rather than pline() since those responses are spoken. Closes #665
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@@ -764,6 +764,7 @@ mindless monsters shouldn't cringe stepping on squeaky boards
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falling down a hole or trapdoor will cause damage proportional to fall height
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stinking gas clouds block line-of-sight
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covetous monsters will teleport to downstairs or upstairs to heal
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have fake player monsters use verbalize instead of pline when reacting to chat
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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