stone to flesh crash
Problem was due to the use of obj in the caller (bhito), after delete of the obj within animate_statue().
This commit is contained in:
@@ -185,6 +185,8 @@ remove levitation boots over a portal, the portal teleport is delayed until
|
||||
armor vs cursed two-handed weapon anomalies: with 'T', couldn't remove armor,
|
||||
but with 'A', could remove it, and with 'W', could put it on
|
||||
don't print ape data.base description for other words that end in "ape"
|
||||
prevent crash after animating a statue via stone to flesh by avoiding use
|
||||
of the obj in newsym() after it was deleted
|
||||
|
||||
|
||||
Platform- and/or Interface-Specific Fixes
|
||||
|
||||
Reference in New Issue
Block a user