stone to flesh crash

Problem was due to the use of obj
in the caller (bhito), after delete of
the obj within animate_statue().
This commit is contained in:
nethack.allison
2002-08-07 02:41:11 +00:00
parent 26e74eba24
commit b0205b1225

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@@ -185,6 +185,8 @@ remove levitation boots over a portal, the portal teleport is delayed until
armor vs cursed two-handed weapon anomalies: with 'T', couldn't remove armor,
but with 'A', could remove it, and with 'W', could put it on
don't print ape data.base description for other words that end in "ape"
prevent crash after animating a statue via stone to flesh by avoiding use
of the obj in newsym() after it was deleted
Platform- and/or Interface-Specific Fixes