U846 - xorns and pits
Change pit behavior to always mark a non-flying poly'd player as trapped in a pit, even when Passes_walls is set. This allows players polymorphed into xorns to descend into pits and pick things up. In this case, any attempt to move out of the pit now takes a turn but always succeeds. Also fixed a related bug (w/o ID) that a player could become trapped as if in a pit when leaving xorn form because u.utrap wasn't checked, and simplified the code since the extra Passes_walls checks are no longer needed. Also updated code in sit.c that duplicated uteetering_at_seen_pit.
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@@ -36,7 +36,6 @@ const char *fmt, *arg;
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{
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boolean sticky = sticks(youmonst.data) && u.ustuck && !u.uswallow,
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was_mimicking = (youmonst.m_ap_type == M_AP_OBJECT);
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boolean could_pass_walls = Passes_walls;
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boolean was_blind = !!Blind;
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if (Upolyd) {
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@@ -86,10 +85,8 @@ const char *fmt, *arg;
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if (u.twoweap && !could_twoweap(youmonst.data))
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untwoweapon();
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if (u.utraptype == TT_PIT) {
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if (could_pass_walls) { /* player forms cannot pass walls */
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u.utrap = rn1(6,2);
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}
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if (u.utraptype == TT_PIT && u.utrap) {
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u.utrap = rn1(6,2); /* time to escape resets */
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}
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if (was_blind && !Blind) { /* reverting from eyeless */
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Blinded = 1L;
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@@ -340,7 +337,6 @@ int mntmp;
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{
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boolean sticky = sticks(youmonst.data) && u.ustuck && !u.uswallow,
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was_blind = !!Blind, dochange = FALSE;
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boolean could_pass_walls = Passes_walls;
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int mlvl;
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if (mvitals[mntmp].mvflags & G_GENOD) { /* allow G_EXTINCT */
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@@ -464,12 +460,8 @@ int mntmp;
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drop_weapon(1);
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(void) hideunder(&youmonst);
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if (u.utraptype == TT_PIT) {
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if (could_pass_walls && !Passes_walls) {
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u.utrap = rn1(6,2);
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} else if (!could_pass_walls && Passes_walls) {
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u.utrap = 0;
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}
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if (u.utraptype == TT_PIT && u.utrap) {
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u.utrap = rn1(6,2); /* time to escape resets */
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}
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if (was_blind && !Blind) { /* previous form was eyeless */
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Blinded = 1L;
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