whip fixes bit (trunk only)

use_whip() prompts with getdir(), which doesn't prevent the player
from deliberately pointing off the edge of the map, so the bullwhip bug
was more general than yesterday's fixes entry.  Being confused or stunned
could trigger a problem but one could happen without them.
This commit is contained in:
nethack.rankin
2009-02-23 23:54:22 +00:00
parent e11c136bc9
commit b71b3e920a

View File

@@ -312,8 +312,8 @@ hero would remain stuck to an adjacent monster after rehumanizing if he had
been attacked while hiding via #monster when poly'd into a small mimic
attacking via applied polearm never scuffed engraving underneath hero
auto-wielding a polearm took no time if ESC was used to cancel target choice
applying a bullwhip while at very edge of map could target beyond edge when
hero was stunned or confused, potentially leading to a panic or crash
applying a bullwhip while at very edge of map could target beyond edge,
potentially leading to a panic or crash
Platform- and/or Interface-Specific Fixes