pit access
Fix the recently reported problem: " If there is a corpse in a pit, you have to enter the pit in order to pick " it up, however you are can eat it without being in the pit. If pit bottoms aren't reachable, then can_reach_floor() needs to know about it. I suspect that this change is likely to create some other bugs though.
This commit is contained in:
@@ -11,6 +11,8 @@ fix message when pushing a boulder into a pool while riding
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plural of "Nazgul" is "Nazgul" not "Nazguls"
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trap messages referring to named steed were ackwardly worded when hallucination
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overrode use of the name
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some actions such as eating corpses off the floor didn't check whether hero
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could reach the bottom of a pit
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Platform- and/or Interface-Specific Fixes
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)engrave.c 3.4 2001/11/04 */
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/* SCCS Id: @(#)engrave.c 3.4 2004/01/03 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -132,12 +132,18 @@ unsigned seed; /* for semi-controlled randomization */
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boolean
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can_reach_floor()
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{
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return (boolean)(!u.uswallow &&
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struct trap *t;
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if (u.uswallow) return FALSE;
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#ifdef STEED
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/* Restricted/unskilled riders can't reach the floor */
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!(u.usteed && P_SKILL(P_RIDING) < P_BASIC) &&
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/* Restricted/unskilled riders can't reach the floor */
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if (u.usteed && P_SKILL(P_RIDING) < P_BASIC) return FALSE;
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#endif
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(!Levitation ||
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if ((t = t_at(u.ux, u.uy)) != 0 && uteetering_at_seen_pit(t) &&
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!Flying)
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return FALSE;
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return (boolean)((!Levitation ||
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Is_airlevel(&u.uz) || Is_waterlevel(&u.uz)) &&
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(!u.uundetected || !is_hider(youmonst.data) ||
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u.umonnum == PM_TRAPPER));
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38
src/hack.c
38
src/hack.c
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)hack.c 3.4 2003/04/30 */
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/* SCCS Id: @(#)hack.c 3.4 2004/01/03 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -1913,8 +1913,8 @@ dopickup()
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}
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}
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if (is_lava(u.ux, u.uy)) {
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if (Wwalking || is_floater(youmonst.data) || is_clinger(youmonst.data)
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|| (Flying && !Breathless)) {
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if (Wwalking || is_floater(youmonst.data) ||
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is_clinger(youmonst.data) || (Flying && !Breathless)) {
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You_cant("reach the bottom to pick things up.");
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return(0);
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} else if (!likes_lava(youmonst.data)) {
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@@ -1922,29 +1922,21 @@ dopickup()
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return(0);
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}
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}
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if(!OBJ_AT(u.ux, u.uy)) {
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There("is nothing here to pick up.");
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return(0);
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if (!OBJ_AT(u.ux, u.uy)) {
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There("is nothing here to pick up.");
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return 0;
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}
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if (!can_reach_floor()) {
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#ifdef STEED
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if (u.usteed && P_SKILL(P_RIDING) < P_BASIC)
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You("aren't skilled enough to reach from %s.",
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y_monnam(u.usteed));
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else
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#endif
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You("cannot reach the %s.", surface(u.ux,u.uy));
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return(0);
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}
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if (traphere && uteetering_at_seen_pit(traphere)) {
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/* Allow pickup from holes and trap doors that you escaped from
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* because that stuff is teetering on the edge just like you, but
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* not pits, because there is an elevation discrepancy with stuff
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* in pits.
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*/
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if (traphere && uteetering_at_seen_pit(traphere))
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You("cannot reach the bottom of the pit.");
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return(0);
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#ifdef STEED
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else if (u.usteed && P_SKILL(P_RIDING) < P_BASIC)
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You("aren't skilled enough to reach from %s.",
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y_monnam(u.usteed));
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#endif
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else
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You("cannot reach the %s.", surface(u.ux,u.uy));
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return 0;
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}
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return (pickup(-count));
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15
src/pickup.c
15
src/pickup.c
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)pickup.c 3.4 2003/07/27 */
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/* SCCS Id: @(#)pickup.c 3.4 2004/01/03 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -408,19 +408,12 @@ int what; /* should be a long */
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/* no pickup if levitating & not on air or water level */
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if (!can_reach_floor()) {
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if ((multi && !context.run) || (autopickup && !flags.pickup))
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if ((multi && !context.run) ||
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(autopickup && !flags.pickup) ||
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(ttmp && uteetering_at_seen_pit(ttmp)))
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read_engr_at(u.ux, u.uy);
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return (0);
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}
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if (ttmp && uteetering_at_seen_pit(ttmp)) {
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/* Allow pickup from holes and trap doors that you escaped
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* from because that stuff is teetering on the edge just
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* like you, but not pits, because there is an elevation
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* discrepancy with stuff in pits.
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*/
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read_engr_at(u.ux, u.uy);
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return(0);
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}
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/* multi && !context.run means they are in the middle of some other
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* action, or possibly paralyzed, sleeping, etc.... and they just
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* teleported onto the object. They shouldn't pick it up.
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