some, but not all, vms issues fixed
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@@ -172,7 +172,13 @@ PANICTRACE_GDB=2 #at conclusion of panic, show a call traceback and then
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* The remainder of the file should not need to be changed.
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*/
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/* data librarian defs */
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/* This used to be force-defined for VMS in topten.c, but with
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* the global variable consolidation into g in 3.7, it has to be
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* defined here so that decl.h includes the field in g.
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*/
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#define UPDATE_RECORD_IN_PLACE
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/* data librarian defs */
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#ifdef DLB
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#define DLBFILE "nh-data.dlb"
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/*
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@@ -1036,7 +1036,7 @@ boolean regularize_it;
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Sprintf(g.SAVEF, "[.save]%d%s", getuid(), g.plname);
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regoffset = 7;
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indicator_spot = 1;
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postappend = ";1");
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postappend = ";1";
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#endif
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#if defined(WIN32)
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if (regularize_it) {
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12
src/topten.c
12
src/topten.c
@@ -11,11 +11,13 @@
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#include "patchlevel.h"
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#endif
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#ifdef VMS
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/* We don't want to rewrite the whole file, because that entails
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creating a new version which requires that the old one be deletable. */
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#define UPDATE_RECORD_IN_PLACE
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#endif
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/* If UPDATE_RECORD_IN_PLACE is defined, we don't want to rewrite the
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* whole file, because that entails creating a new version which
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* requires that the old one be deletable. UPDATE_RECORD_IN_PLACE
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* had to be defined more centrally in 3.7 to ensure that the
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* final_fpos field gets included in struct instance_globals aka 'g'.
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*/
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/*
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* Updating in place can leave junk at the end of the file in some
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@@ -34,7 +34,7 @@ $ gnuc_ = "GCC"
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$ if f$type(gcc).eqs."STRING" then gnuc_ = gcc
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$ gnulib = "gnu_cc:[000000]gcclib/Library" !(not used w/ vaxc)
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$ ! common CC options (/obj=file doesn't work for GCC 1.36, use rename instead)
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$ c_c_ = "/INCLUDE=[-.INCLUDE]"
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$ c_c_ = "/INCLUDE=([-.INCLUDE],[-.-.LUA535.SRC])/DEFINE=(""LUA_USE_C89"", ""LUA_32BITS"")"
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$ veryold_vms = f$extract(1,1,f$getsyi("VERSION")).eqs."4" -
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.and. f$extract(3,3,f$getsyi("VERSION")).lts."6"
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$ if veryold_vms then c_c_ = c_c_ + "/DEFINE=(""VERYOLD_VMS"")"
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@@ -32,7 +32,7 @@ main(argc, argv)
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int argc;
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char *argv[];
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{
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register int fd;
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NHFILE *nhfp;
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#ifdef CHDIR
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register char *dir;
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#endif
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@@ -49,7 +49,7 @@ char *argv[];
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atexit(byebye);
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g.hname = argv[0];
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g.hname = vms_basename(g.hname); /* name used in 'usage' type messages */
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hackpid = getpid();
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g.hackpid = getpid();
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(void) umask(0);
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choose_windows(DEFAULT_WINDOW_SYS);
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@@ -67,8 +67,25 @@ char *argv[];
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dir = nh_getenv("HACKDIR");
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#endif
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if (argc > 1) {
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if (argcheck(argc, argv, ARG_VERSION) == 2)
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exit(EXIT_SUCCESS);
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if (argcheck(argc, argv, ARG_SHOWPATHS) == 2) {
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#ifdef CHDIR
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if (!strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
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chdirx((char *) 0, 0);
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#endif
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iflags.initoptions_noterminate = TRUE;
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initoptions();
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iflags.initoptions_noterminate = FALSE;
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reveal_paths();
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exit(EXIT_SUCCESS);
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}
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if (argcheck(argc, argv, ARG_DEBUG) == 1) {
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argc--;
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argv++;
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}
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#ifdef CHDIR
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if (argc > 1 && !strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
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/* avoid matching "-dec" for DECgraphics; since the man page
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* says -d directory, hope nobody's using -desomething_else
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*/
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@@ -175,7 +192,7 @@ char *argv[];
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* We'll return here if new game player_selection() renames the hero.
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*/
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attempt_restore:
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if ((fd = restore_saved_game()) >= 0) {
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if ((nhfp = restore_saved_game()) != 0) {
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const char *fq_save = fqname(g.SAVEF, SAVEPREFIX, 1);
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(void) chmod(fq_save, 0); /* disallow parallel restores */
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@@ -188,7 +205,7 @@ attempt_restore:
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#endif
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pline("Restoring save file...");
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mark_synch(); /* flush output */
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if (dorecover(fd)) {
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if (dorecover(nhfp)) {
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resuming = TRUE; /* not starting new game */
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wd_message();
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if (discover || wizard) {
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@@ -110,7 +110,7 @@ getlock()
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'a','b',&c below; override the default and use <uid><charname>
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if we aren't restricting the number of simultaneous games */
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if (!g.locknum)
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Sprintf(g.lock, "_%u%s", (unsigned) getuid(), plname);
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Sprintf(g.lock, "_%u%s", (unsigned) getuid(), g.plname);
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regularize(g.lock);
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set_levelfile_name(g.lock, 0);
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