fix mingw Makefile.gcc for 3.7 and lua support
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@@ -160,7 +160,7 @@ SKIP_NETHACKW=Y
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#==============================================================================
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# The version of the game this Makefile was designed for
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NETHACK_VERSION="3.6.3"
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NETHACK_VERSION="3.7.0"
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# A brief version for use in macros
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NHV1=$(subst .,,$(NETHACK_VERSION))
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@@ -328,7 +328,7 @@ VOBJ29 = $(O)sfstruct.o $(O)sfascii.o $(O)sflendian.o
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#VOBJ31 = $(O)win10.o
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ifeq "$(ADD_LUA)" "Y"
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LUAOBJ = $(O)nhlua.c $(O)nhlsel.c
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LUAOBJ = $(O)nhlua.o $(O)nhlsel.o
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endif
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DLBOBJ = $(O)dlb.o
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@@ -414,9 +414,10 @@ OPTIONS_FILE = $(DAT)\options
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# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
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#=================================================================
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LUAVER = 5.3.5
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LUASRC = $(LUATOP)/src
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LUALIB = $(O)lua-5.3.5.static.a
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LUADLL = $(O)lua-5.3.5.a
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LUALIB = $(O)lua-$(LUAVER).static.a
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LUADLL = $(O)lua-$(LUAVER).a
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LUAINCL = -I$(LUASRC)
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#LUAFLAGS = unix added -lm here?
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LUATARGETS = lua.exe luac.exe $(LUADLL) $(LUALIB)
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@@ -730,8 +731,8 @@ SHELL=CMD.EXE
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# Since DOS doesn't allow / as path separator, and GCC doesn't allow \ as
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# path separator, we must change all pathnames when performing DOS commands.
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# This is done by blindly applying $(subst /,\, ...) on every command.
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# Where any command contain / for another reason (switch char, or echoing
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# comment lines to lev/dungeon files) a little more care is taken.
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# Where any command contain / for another reason (switch char, a little
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# more care is taken.
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#
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# The default make target (so just typing 'nmake' is useful).
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@@ -749,8 +750,8 @@ install: initialchk $(O)utility.tag $(GAMEDIR)/NetHack.exe $(NETHACKW_EXE) \
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@echo NetHack is up to date.
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@echo Done.
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$(O)install.tag: $(DAT)/data $(DAT)/rumors $(DAT)/dungeon \
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$(DAT)/oracles $(DAT)/quest.dat $(O)sp_lev.tag $(DLB)
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$(O)install.tag: $(DAT)/data $(DAT)/rumors $(DAT)/oracles \
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$(DAT)/quest.dat $(O)sp_lev.tag $(DLB)
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ifdef TRAVIS_COMPILER
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ls -l $(SRC)
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ls -l $(DAT)
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@@ -1052,7 +1053,7 @@ nhdat$(NHV): $(U)dlb_main.exe $(DAT)/data $(DAT)/oracles $(OPTIONS_FILE) \
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$(subst /,\,echo epitaph >>$(DAT)/dlb.lst)
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$(subst /,\,echo bogusmon >>$(DAT)/dlb.lst)
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$(subst /,\,echo tribute >>$(DAT)/dlb.lst)
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dir /l /b /-p $(subst /,\,*.lua >>$(DAT)/dlb.lst)
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dir /l /b /-p $(subst /,\,$(DAT)/*.lua >>$(DAT)/dlb.lst)
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$(subst /,\,$(U)dlb_main CcIf $(DAT) dlb.lst $(SRC)/nhdat)
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#==========================================
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@@ -1158,11 +1159,11 @@ lua.exe: $(O)lua.o $(LUALIB)
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luac.exe: $(O)luac.o $(LUALIB)
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$(link) $(LFLAGSU) -o$@ $(O)luac.o $(LUALIB)
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lua5.3.5.dll: $(LUAOBJFILES)
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$(LUADLL): $(LUAOBJFILES)
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$(cc) -shared -Wl,--export-all-symbols \
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-Wl,--add-stdcall-alias -o $@ $<
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-Wl,--add-stdcall-alias -o $@ $(LUAOBJSFILES)
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lua5.3.5-static.a: $(LUAOBJFILES)
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$(LUALIB): $(LUAOBJFILES)
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ar rcs $@ $(LUAOBJFILES)
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$(O)lua.o: $(LUASRC)/lua.c
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@@ -1201,8 +1202,10 @@ ifneq "$(W_DAT)" ""
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if exist $(W_DAT)\oracles del $(W_DAT)\oracles
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if exist $(W_DAT)\rumors del $(W_DAT)\rumors
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if exist $(W_DAT)\quest.dat del $(W_DAT)\quest.dat
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ifdef OBSOLETE_DGN_COMPILER
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if exist $(W_DAT)\dungeon del $(W_DAT)\dungeon
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if exist $(W_DAT)\dungeon.pdf del $(W_DAT)\dungeon.pdf
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endif
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if exist $(W_DAT)\data del $(W_DAT)\data
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if exist $(W_DAT)\options del $(W_DAT)\options
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if exist $(W_DAT)\ttyoptions del $(W_DAT)\ttyoptions
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