some, but not all, vms issues fixed
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+1
-1
@@ -110,7 +110,7 @@ getlock()
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'a','b',&c below; override the default and use <uid><charname>
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if we aren't restricting the number of simultaneous games */
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if (!g.locknum)
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Sprintf(g.lock, "_%u%s", (unsigned) getuid(), plname);
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Sprintf(g.lock, "_%u%s", (unsigned) getuid(), g.plname);
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regularize(g.lock);
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set_levelfile_name(g.lock, 0);
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