quest tuning

Alter the starting position of the monk and priest quest
nemeses to neutralize the possibility of attacking them by
zapping directly to the left as soon as you arrive on the final
level.  And give the samurai a little variety too by varying
the arrival location, although that is just cosmetic.
This commit is contained in:
nethack.rankin
2002-04-11 00:54:11 +00:00
parent 8692d252ac
commit bc2aeb66c8
4 changed files with 13 additions and 9 deletions

View File

@@ -1,4 +1,4 @@
# SCCS Id: @(#)Samurai.des 3.4 1995/06/29
# SCCS Id: @(#)Samurai.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-92 by M. Stephenson, P. Winner
# NetHack may be freely redistributed. See license for details.
@@ -265,9 +265,10 @@ MAP
.......................
ENDMAP
# Dungeon Description
RANDOM_PLACES:(02,11),(42,09)
REGION:(00,00,44,19),unlit,"ordinary"
# Stairs
STAIR:(02,10),up
STAIR:place[0],up
# Non diggable walls
NON_DIGGABLE:(00,00,44,19)
# Objects