Merge branch 'NetHack-3.7' into to500
This commit is contained in:
+7
-17
@@ -1897,27 +1897,17 @@ struct obj *
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pick_obj(struct obj *otmp)
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{
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struct obj *result;
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int ox, oy;
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boolean robshop = FALSE;
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coordxy ox, oy;
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boolean robshop, fromfloor = otmp->where == OBJ_FLOOR;
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if (otmp->ox == 0 && otmp->oy == 0) {
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if (u.uswallow && u.ustuck && otmp->where == OBJ_MINVENT
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&& otmp->ocarry == u.ustuck) {
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otmp->ox = u.ustuck->mx;
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otmp->oy = u.ustuck->my;
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} else {
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/* this will be a problem for newsym below */
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impossible("otmp has no location coordinates <%d, %d> where=%d.",
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otmp->ox, otmp->oy, otmp->where);
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}
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}
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/* otmp is either on the floor or in an engulfer's inventory; for the
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latter, its <ox,oy> probably won't be set */
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(void) get_obj_location(otmp, &ox, &oy, 0);
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ox = otmp->ox;
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oy = otmp->oy;
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robshop = (!u.uswallow && otmp != uball && costly_spot(ox, oy));
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obj_extract_self(otmp);
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newsym(ox, oy);
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if (fromfloor)
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newsym(ox, oy);
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/* for shop items, addinv() needs to be after addtobill() (so that
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object merger can take otmp->unpaid into account) but before
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@@ -3120,17 +3120,17 @@ default_checkinput(
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if (dwWait == WAIT_FAILED)
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return '\033';
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#endif
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#ifdef INSURANCE
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if (iflags.idlecheckpoint
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&& dwWait == WAIT_TIMEOUT && !done_a_checkpoint) {
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/* no input for 30 seconds, so let's take
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* advantage and do a game checkpoint,
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* then resume the wait.
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*/
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#ifdef INSURANCE
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save_currentstate();
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#endif /* INSURANCE */
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done_a_checkpoint = TRUE;
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} else
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#endif /* INSURANCE */
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{
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ReadConsoleInput(hConIn, ir, 1, count);
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if (mode == 0) {
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