fixes entry for PR #1140 - nopick_dropped

Pull request from entrez:  add 'nopick_dropped' option of not pick up
items dropped by hero via autopickup and 'pickup_stolen' to picup up
items stolen from hero via autopickup, bypassing pickup_types and
autopickup_exceptions like existing 'pickup_thrown'.

This fixes entry commit also fixes the description of pickup_stolen.

Closes #1140
This commit is contained in:
PatR
2023-12-08 15:30:04 -08:00
parent e427063560
commit c08304f875
2 changed files with 5 additions and 1 deletions

View File

@@ -2572,6 +2572,10 @@ add Unicode support to Qt (pr #910 by chasonr)
add Unicode, IBMgraphics and DECgraphics support to X11 (pr #923 by chasonr)
add some glue code for those that might wish to build with 3rd party fmod
sound library support (pr #962 by MrEveryDay98)
add new options 'nopick_dropped' and 'pickup_stolen' options to avoid
auto-pickup of items dropped by hero and to auto-pickup things
previously stolen from hero if moved upon while autopickup is On; both
bypass pickup_types and autopickup_exceptions (pr #1140 by entrez)
Code Cleanup and Reorganization

View File

@@ -536,7 +536,7 @@ static int optfn_##a(int, int, boolean, char *, char *);
"maximum burden picked up before prompt")
NHOPTB(pickup_stolen, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.pickup_stolen, Term_False,
"autopickup thrown items")
"autopickup stolen items")
NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
On, Yes, No, No, NoAlias, &flags.pickup_thrown, Term_False,
"autopickup thrown items")