fixes entry for PR #1140 - nopick_dropped
Pull request from entrez: add 'nopick_dropped' option of not pick up items dropped by hero via autopickup and 'pickup_stolen' to picup up items stolen from hero via autopickup, bypassing pickup_types and autopickup_exceptions like existing 'pickup_thrown'. This fixes entry commit also fixes the description of pickup_stolen. Closes #1140
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@@ -2572,6 +2572,10 @@ add Unicode support to Qt (pr #910 by chasonr)
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add Unicode, IBMgraphics and DECgraphics support to X11 (pr #923 by chasonr)
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add some glue code for those that might wish to build with 3rd party fmod
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sound library support (pr #962 by MrEveryDay98)
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add new options 'nopick_dropped' and 'pickup_stolen' options to avoid
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auto-pickup of items dropped by hero and to auto-pickup things
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previously stolen from hero if moved upon while autopickup is On; both
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bypass pickup_types and autopickup_exceptions (pr #1140 by entrez)
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Code Cleanup and Reorganization
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@@ -536,7 +536,7 @@ static int optfn_##a(int, int, boolean, char *, char *);
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"maximum burden picked up before prompt")
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NHOPTB(pickup_stolen, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.pickup_stolen, Term_False,
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"autopickup thrown items")
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"autopickup stolen items")
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NHOPTB(pickup_thrown, Behavior, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.pickup_thrown, Term_False,
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"autopickup thrown items")
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