Update opthelp

This commit is contained in:
Pasi Kallinen
2018-04-03 18:42:04 +03:00
parent 6faff71a17
commit c15546585a
+20 -6
View File
@@ -2,6 +2,7 @@ Boolean options not under specific compile flags (with default values in []):
(You can learn which options exist in your version by checking your current (You can learn which options exist in your version by checking your current
option setting, which is reached via the 'O' cmd.) option setting, which is reached via the 'O' cmd.)
acoustics can your character hear anything [TRUE]
autodescribe describe the terrain under cursor [FALSE] autodescribe describe the terrain under cursor [FALSE]
autodig dig if moving and wielding digging tool [FALSE] autodig dig if moving and wielding digging tool [FALSE]
autoopen walking into a door attempts to open it [TRUE] autoopen walking into a door attempts to open it [TRUE]
@@ -9,23 +10,31 @@ autopickup automatically pick up objects you move over [TRUE]
autoquiver when firing with an empty quiver, select some [FALSE] autoquiver when firing with an empty quiver, select some [FALSE]
suitable inventory weapon to fill the quiver suitable inventory weapon to fill the quiver
BIOS allow the use of IBM ROM BIOS calls [FALSE] BIOS allow the use of IBM ROM BIOS calls [FALSE]
blind your character is permanently blind [FALSE]
bones allow loading bones files [TRUE]
clicklook look at map by clicking right mouse button [FALSE]
cmdassist give help for errors on direction & other commands [TRUE] cmdassist give help for errors on direction & other commands [TRUE]
confirm ask before hitting tame or peaceful monsters [TRUE] confirm ask before hitting tame or peaceful monsters [TRUE]
DECgraphics use DEC/VT line-drawing characters for the dungeon [FALSE] dark_room show floor not in sight in different color [TRUE]
eight_bit_tty send 8-bit characters straight to terminal [FALSE] eight_bit_tty send 8-bit characters straight to terminal [FALSE]
extmenu use a menu for selecting extended commands (#) [FALSE] extmenu use a menu for selecting extended commands (#) [FALSE]
fixinv try to retain the same letter for the same object [TRUE] fixinv try to retain the same letter for the same object [TRUE]
force_invmenu commands asking for inventory item show a menu [FALSE]
goldX when filtering objects by bless/curse state, [FALSE] goldX when filtering objects by bless/curse state, [FALSE]
whether to classify gold as X (unknown) or U (uncursed) whether to classify gold as X (unknown) or U (uncursed)
help print all available info when using the / command [TRUE] help print all available info when using the / command [TRUE]
IBMgraphics use IBM extended characters for the dungeon [FALSE] herecmd_menu show menu of some possible commands when clicking
on yourself or next to you with mouse [FALSE]
ignintr ignore interrupt signal, including breaks [FALSE] ignintr ignore interrupt signal, including breaks [FALSE]
implicit_uncursed omit "uncursed" from inventory, if possible [TRUE] implicit_uncursed omit "uncursed" from inventory, if possible [TRUE]
legacy print introductory message [TRUE] legacy print introductory message [TRUE]
lit_corridor show a dark corridor as lit if in sight [FALSE] lit_corridor show a dark corridor as lit if in sight [FALSE]
lootabc use a/b/c rather than o/i/b when looting [FALSE] lootabc use a/b/c rather than o/i/b when looting [FALSE]
menu_overlay overlay menus on the screen and align to right [TRUE]
mail enable the mail daemon [TRUE] mail enable the mail daemon [TRUE]
mention_walls give feedback when walking against a wall [FALSE]
menu_objsyms show object symbols in menus if it is selectable [FALSE]
menu_overlay overlay menus on the screen and align to right [TRUE]
nudist start your character without armor [FALSE]
null allow nulls to be sent to your terminal [TRUE] null allow nulls to be sent to your terminal [TRUE]
try turning this option off (forcing NetHack to use its own try turning this option off (forcing NetHack to use its own
delay code) if moving objects seem to teleport across rooms delay code) if moving objects seem to teleport across rooms
@@ -36,16 +45,15 @@ pushweapon when wielding a new weapon, put your previously [FALSE]
rawio allow the use of raw I/O [FALSE] rawio allow the use of raw I/O [FALSE]
rest_on_space count the space bar as a rest character [FALSE] rest_on_space count the space bar as a rest character [FALSE]
safe_pet prevent you from (knowingly) attacking your pet(s) [TRUE] safe_pet prevent you from (knowingly) attacking your pet(s) [TRUE]
sanity_check perform data sanity checks [FALSE]
showexp display your accumulated experience points [FALSE] showexp display your accumulated experience points [FALSE]
showrace show yourself by your race rather than by role [FALSE] showrace show yourself by your race rather than by role [FALSE]
silent don't use your terminal's bell sound [TRUE] silent don't use your terminal's bell sound [TRUE]
sortpack group similar kinds of objects in inventory [TRUE] sortpack group similar kinds of objects in inventory [TRUE]
sound enable messages about what your character hears [TRUE]
(note: this has nothing to do with your computer's audio
capabilities, and the game resets it periodically)
sparkle display sparkly effect for resisted magical [TRUE] sparkle display sparkly effect for resisted magical [TRUE]
attacks (e.g. fire attack on fire-resistant monster) attacks (e.g. fire attack on fire-resistant monster)
standout use standout mode for --More-- on messages [FALSE] standout use standout mode for --More-- on messages [FALSE]
status_updates update the status lines [TRUE]
time display elapsed game time, in moves [FALSE] time display elapsed game time, in moves [FALSE]
tombstone print tombstone when you die [TRUE] tombstone print tombstone when you die [TRUE]
toptenwin print topten in a window rather than stdout [FALSE] toptenwin print topten in a window rather than stdout [FALSE]
@@ -54,6 +62,8 @@ travel enable the command to travel to a map location via [TRUE]
use_darkgray use bold black instead of blue for black glyphs. [TRUE] use_darkgray use bold black instead of blue for black glyphs. [TRUE]
use_inverse display detected monsters in highlighted manner [FALSE] use_inverse display detected monsters in highlighted manner [FALSE]
verbose print more commentary during the game [TRUE] verbose print more commentary during the game [TRUE]
whatis_menu show menu when getting a map location [FALSE]
whatis_moveskip skip same glyphs when getting a map location [FALSE]
There are further boolean options controlled by compilation flags. There are further boolean options controlled by compilation flags.
@@ -74,6 +84,7 @@ showscore display your approximate accumulated score [FALSE]
Boolean options if TEXTCOLOR was set at compile time: Boolean options if TEXTCOLOR was set at compile time:
color use different colors for objects on screen [TRUE for micros] color use different colors for objects on screen [TRUE for micros]
hilite_pet display pets in a highlighted manner [FALSE] hilite_pet display pets in a highlighted manner [FALSE]
hilite_pile display item piles in a highlighted manner [FALSE]
Boolean option if TIMED_DELAY was set at compile time (tty interface only): Boolean option if TIMED_DELAY was set at compile time (tty interface only):
timed_delay on unix and VMS, use a timer instead of sending [TRUE] timed_delay on unix and VMS, use a timer instead of sending [TRUE]
@@ -92,6 +103,9 @@ preload_tiles control whether tiles get pre-loaded into RAM at [TRUE]
the start of the game. Doing so enhances performance the start of the game. Doing so enhances performance
of the tile graphics, but uses more memory. of the tile graphics, but uses more memory.
Boolean option if TTY_TILES_ESCCODES was set at compile time (tty only):
vt_tiledata insert extra data escae code markers into output [FALSE]
Any Boolean option can be negated by prefixing it with a '!' or 'no'. Any Boolean option can be negated by prefixing it with a '!' or 'no'.