Put random room engravings on room locations only
Another case of engraving going on a cloud.
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@@ -913,8 +913,7 @@ fill_ordinary_room(struct mkroom *croom)
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x = pos.x;
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y = pos.y;
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} while (levl[x][y].typ != ROOM && !rn2(40));
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if (!(IS_POOL(levl[x][y].typ)
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|| IS_FURNITURE(levl[x][y].typ)))
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if (levl[x][y].typ == ROOM)
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make_engr_at(x, y, mesg, 0L, MARK);
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}
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}
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