fixes entry for pull request #642 - shk name vs it

3.6.1 changed a bunch of messages in shk.c to give the actual shk
name even when a the shopkeeper couldn't be seen, to avoid things
like "You owe It <N zorkmids> for <item>."  But there are various
messages issued outside of shk.c which were overlooked.  Fix those.

Closes #642
This commit is contained in:
PatR
2021-12-01 18:49:48 -08:00
parent a606f83e7a
commit c8c69b0cc5

View File

@@ -705,6 +705,8 @@ make selection of random rumors, engravings, epitaphs, and hallucinatory monst
names have uniform distribution by handling long lines specially
when filling a special room with monsters, if one that can come in groups got
picked the group could spill to outside of the room
extend 3.6.1 fix to explicitly use name of unseen shopkeeper instead of "It"
in various shop related messages (ones issued outside of shk.c)
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository