Merge branch 'NetHack-3.6.2'

This commit is contained in:
nhmall
2019-01-30 23:12:15 -05:00
3 changed files with 38 additions and 5 deletions

View File

@@ -2,7 +2,32 @@
/* Copyright (c) 2016 by Michael Allison */
/* NetHack may be freely redistributed. See license for details. */
/* integer.h -- provide sized integer types */
/* integer.h -- provide sized integer types
*
* We try to sort out a way to provide sized integer types
* in here. The strong preference is to try and let a
* compiler-supplied header file set up the types.
*
* If your compiler is C99 conforming and sets a value of
* __STDC_VERSION__ >= 199901L, then <stdint.h> is supposed
* to be available for inclusion.
*
* If your compiler doesn't set __STDC_VERSION__ to indicate
* full conformance to C99, but does actually supply a suitable
* <stdint.h>, you can pass a compiler flag -DHAS_STDINT_H
* during build to cause the inclusion of <stdint.h> anyway.
*
* If <stdint.h> doesn't get included, then the code in the
* STDINT_WORKAROUND section of code is not skipped and will
* be used to set up the types.
*
* We acknowledge that some ongoing maintenance may be needed
* over time if people send us code updates for making the
* determination of whether <stdint.h> is available, or
* require adjustments to the base type used for some
* compiler/platform combinations.
*
*/
#ifndef INTEGER_H
#define INTEGER_H
@@ -24,6 +49,9 @@
#endif
#ifndef SKIP_STDINT_WORKAROUND /* !C99 */
/*
* STDINT_WORKAROUND section begins here
*/
typedef unsigned char uint8_t;
typedef short int16_t;
typedef unsigned short uint16_t;

View File

@@ -1245,7 +1245,7 @@ register struct obj *obj;
/* for "the Foo of Bar", only scuff "Foo of Bar" part */
bufp = !strncmpi(bufcpy, "the ", 4) ? (buf + 4) : buf;
do {
wipeout_text(bufp, rnd(2), (unsigned) 0);
wipeout_text(bufp, rn2_on_display_rng(2), (unsigned) 0);
} while (!strcmp(buf, bufcpy));
pline("While engraving, your %s slips.", body_part(HAND));
display_nhwindow(WIN_MESSAGE, FALSE);

View File

@@ -852,6 +852,7 @@ STATIC_DCL struct tm *NDECL(getlt);
/* Sets the seed for the random number generator */
#ifdef USE_ISAAC64
static void
set_random(seed, fn)
unsigned long seed;
@@ -859,11 +860,14 @@ int FDECL((*fn), (int));
{
init_isaac64(seed, fn);
}
#else /* USE_ISAAC64 */
/*ARGSUSED*/
static void
set_random(seed, fn)
unsigned long seed;
int FDECL((*fn),(int));
int FDECL((*fn), (int)) UNUSED;
{
/* the types are different enough here that sweeping the different
* routine names into one via #defines is even more confusing
@@ -886,6 +890,7 @@ int FDECL((*fn),(int));
# endif
# endif
}
#endif /* USE_ISAAC64 */
/* An appropriate version of this must always be provided in
@@ -899,7 +904,7 @@ extern unsigned long NDECL(sys_random_seed);
*/
void
init_random(fn)
int FDECL((*fn),(int));
int FDECL((*fn), (int));
{
set_random(sys_random_seed(), fn);
}
@@ -907,7 +912,7 @@ int FDECL((*fn),(int));
/* Reshuffles the random number generator. */
void
reseed_random(fn)
int FDECL((*fn),(int));
int FDECL((*fn), (int));
{
/* only reseed if we are certain that the seed generation is unguessable
* by the players. */