win32 Makefile.msc follow up bit
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@@ -601,9 +601,8 @@ $(O)nhdefkey.def:
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@echo KeyHandlerName >>$@
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$(GAMEDIR)\nhdefkey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
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@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
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@echo Linking $@
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$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
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@$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
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/PDB:"$(@B).PDB" /MAP:"$(@B).map" /DEF:$(O)$(@B).def \
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/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
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@@ -616,9 +615,8 @@ $(O)nh340key.def:
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@echo KeyHandlerName >>$@
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$(GAMEDIR)\nh340key.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
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@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
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@echo Linking $@
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$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
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@$(link) -debug:full -debugtype:cv /RELEASE /NOLOGO /DLL user32.lib \
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/PDB:"$(@B).PDB" /MAP:"$(@B).map" /DEF:$(O)$(@B).def \
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/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
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